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-rw-r--r--hw/input/ps2.c1306
1 files changed, 1306 insertions, 0 deletions
diff --git a/hw/input/ps2.c b/hw/input/ps2.c
new file mode 100644
index 00000000..05cf7111
--- /dev/null
+++ b/hw/input/ps2.c
@@ -0,0 +1,1306 @@
+/*
+ * QEMU PS/2 keyboard/mouse emulation
+ *
+ * Copyright (c) 2003 Fabrice Bellard
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#include "qemu/osdep.h"
+#include "qemu/log.h"
+#include "hw/irq.h"
+#include "hw/sysbus.h"
+#include "hw/input/ps2.h"
+#include "migration/vmstate.h"
+#include "ui/console.h"
+#include "ui/input.h"
+#include "sysemu/reset.h"
+#include "sysemu/runstate.h"
+#include "qapi/error.h"
+
+#include "trace.h"
+
+/* Keyboard Commands */
+#define KBD_CMD_SET_LEDS 0xED /* Set keyboard leds */
+#define KBD_CMD_ECHO 0xEE
+#define KBD_CMD_SCANCODE 0xF0 /* Get/set scancode set */
+#define KBD_CMD_GET_ID 0xF2 /* get keyboard ID */
+#define KBD_CMD_SET_RATE 0xF3 /* Set typematic rate */
+#define KBD_CMD_ENABLE 0xF4 /* Enable scanning */
+#define KBD_CMD_RESET_DISABLE 0xF5 /* reset and disable scanning */
+#define KBD_CMD_RESET_ENABLE 0xF6 /* reset and enable scanning */
+#define KBD_CMD_RESET 0xFF /* Reset */
+#define KBD_CMD_SET_MAKE_BREAK 0xFC /* Set Make and Break mode */
+#define KBD_CMD_SET_TYPEMATIC 0xFA /* Set Typematic Make and Break mode */
+
+/* Keyboard Replies */
+#define KBD_REPLY_POR 0xAA /* Power on reset */
+#define KBD_REPLY_ID 0xAB /* Keyboard ID */
+#define KBD_REPLY_ACK 0xFA /* Command ACK */
+#define KBD_REPLY_RESEND 0xFE /* Command NACK, send the cmd again */
+
+/* Mouse Commands */
+#define AUX_SET_SCALE11 0xE6 /* Set 1:1 scaling */
+#define AUX_SET_SCALE21 0xE7 /* Set 2:1 scaling */
+#define AUX_SET_RES 0xE8 /* Set resolution */
+#define AUX_GET_SCALE 0xE9 /* Get scaling factor */
+#define AUX_SET_STREAM 0xEA /* Set stream mode */
+#define AUX_POLL 0xEB /* Poll */
+#define AUX_RESET_WRAP 0xEC /* Reset wrap mode */
+#define AUX_SET_WRAP 0xEE /* Set wrap mode */
+#define AUX_SET_REMOTE 0xF0 /* Set remote mode */
+#define AUX_GET_TYPE 0xF2 /* Get type */
+#define AUX_SET_SAMPLE 0xF3 /* Set sample rate */
+#define AUX_ENABLE_DEV 0xF4 /* Enable aux device */
+#define AUX_DISABLE_DEV 0xF5 /* Disable aux device */
+#define AUX_SET_DEFAULT 0xF6
+#define AUX_RESET 0xFF /* Reset aux device */
+#define AUX_ACK 0xFA /* Command byte ACK. */
+
+#define MOUSE_STATUS_REMOTE 0x40
+#define MOUSE_STATUS_ENABLED 0x20
+#define MOUSE_STATUS_SCALE21 0x10
+
+#define PS2_QUEUE_SIZE 16 /* Queue size required by PS/2 protocol */
+#define PS2_QUEUE_HEADROOM 8 /* Queue size for keyboard command replies */
+
+/* Bits for 'modifiers' field in PS2KbdState */
+#define MOD_CTRL_L (1 << 0)
+#define MOD_SHIFT_L (1 << 1)
+#define MOD_ALT_L (1 << 2)
+#define MOD_CTRL_R (1 << 3)
+#define MOD_SHIFT_R (1 << 4)
+#define MOD_ALT_R (1 << 5)
+
+static uint8_t translate_table[256] = {
+ 0xff, 0x43, 0x41, 0x3f, 0x3d, 0x3b, 0x3c, 0x58,
+ 0x64, 0x44, 0x42, 0x40, 0x3e, 0x0f, 0x29, 0x59,
+ 0x65, 0x38, 0x2a, 0x70, 0x1d, 0x10, 0x02, 0x5a,
+ 0x66, 0x71, 0x2c, 0x1f, 0x1e, 0x11, 0x03, 0x5b,
+ 0x67, 0x2e, 0x2d, 0x20, 0x12, 0x05, 0x04, 0x5c,
+ 0x68, 0x39, 0x2f, 0x21, 0x14, 0x13, 0x06, 0x5d,
+ 0x69, 0x31, 0x30, 0x23, 0x22, 0x15, 0x07, 0x5e,
+ 0x6a, 0x72, 0x32, 0x24, 0x16, 0x08, 0x09, 0x5f,
+ 0x6b, 0x33, 0x25, 0x17, 0x18, 0x0b, 0x0a, 0x60,
+ 0x6c, 0x34, 0x35, 0x26, 0x27, 0x19, 0x0c, 0x61,
+ 0x6d, 0x73, 0x28, 0x74, 0x1a, 0x0d, 0x62, 0x6e,
+ 0x3a, 0x36, 0x1c, 0x1b, 0x75, 0x2b, 0x63, 0x76,
+ 0x55, 0x56, 0x77, 0x78, 0x79, 0x7a, 0x0e, 0x7b,
+ 0x7c, 0x4f, 0x7d, 0x4b, 0x47, 0x7e, 0x7f, 0x6f,
+ 0x52, 0x53, 0x50, 0x4c, 0x4d, 0x48, 0x01, 0x45,
+ 0x57, 0x4e, 0x51, 0x4a, 0x37, 0x49, 0x46, 0x54,
+ 0x80, 0x81, 0x82, 0x41, 0x54, 0x85, 0x86, 0x87,
+ 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f,
+ 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97,
+ 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f,
+ 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7,
+ 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf,
+ 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7,
+ 0xb8, 0xb9, 0xba, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf,
+ 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7,
+ 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf,
+ 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7,
+ 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf,
+ 0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7,
+ 0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef,
+ 0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7,
+ 0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff,
+};
+
+static unsigned int ps2_modifier_bit(QKeyCode key)
+{
+ switch (key) {
+ case Q_KEY_CODE_CTRL:
+ return MOD_CTRL_L;
+ case Q_KEY_CODE_CTRL_R:
+ return MOD_CTRL_R;
+ case Q_KEY_CODE_SHIFT:
+ return MOD_SHIFT_L;
+ case Q_KEY_CODE_SHIFT_R:
+ return MOD_SHIFT_R;
+ case Q_KEY_CODE_ALT:
+ return MOD_ALT_L;
+ case Q_KEY_CODE_ALT_R:
+ return MOD_ALT_R;
+ default:
+ return 0;
+ }
+}
+
+static void ps2_reset_queue(PS2State *s)
+{
+ PS2Queue *q = &s->queue;
+
+ q->rptr = 0;
+ q->wptr = 0;
+ q->cwptr = -1;
+ q->count = 0;
+}
+
+int ps2_queue_empty(PS2State *s)
+{
+ return s->queue.count == 0;
+}
+
+void ps2_queue_noirq(PS2State *s, int b)
+{
+ PS2Queue *q = &s->queue;
+
+ if (q->count >= PS2_QUEUE_SIZE) {
+ return;
+ }
+
+ q->data[q->wptr] = b;
+ if (++q->wptr == PS2_BUFFER_SIZE) {
+ q->wptr = 0;
+ }
+ q->count++;
+}
+
+static void ps2_raise_irq(PS2State *s)
+{
+ qemu_set_irq(s->irq, 1);
+}
+
+static void ps2_lower_irq(PS2State *s)
+{
+ qemu_set_irq(s->irq, 0);
+}
+
+void ps2_queue(PS2State *s, int b)
+{
+ if (PS2_QUEUE_SIZE - s->queue.count < 1) {
+ return;
+ }
+
+ ps2_queue_noirq(s, b);
+ ps2_raise_irq(s);
+}
+
+void ps2_queue_2(PS2State *s, int b1, int b2)
+{
+ if (PS2_QUEUE_SIZE - s->queue.count < 2) {
+ return;
+ }
+
+ ps2_queue_noirq(s, b1);
+ ps2_queue_noirq(s, b2);
+ ps2_raise_irq(s);
+}
+
+void ps2_queue_3(PS2State *s, int b1, int b2, int b3)
+{
+ if (PS2_QUEUE_SIZE - s->queue.count < 3) {
+ return;
+ }
+
+ ps2_queue_noirq(s, b1);
+ ps2_queue_noirq(s, b2);
+ ps2_queue_noirq(s, b3);
+ ps2_raise_irq(s);
+}
+
+void ps2_queue_4(PS2State *s, int b1, int b2, int b3, int b4)
+{
+ if (PS2_QUEUE_SIZE - s->queue.count < 4) {
+ return;
+ }
+
+ ps2_queue_noirq(s, b1);
+ ps2_queue_noirq(s, b2);
+ ps2_queue_noirq(s, b3);
+ ps2_queue_noirq(s, b4);
+ ps2_raise_irq(s);
+}
+
+static void ps2_cqueue_data(PS2Queue *q, int b)
+{
+ q->data[q->cwptr] = b;
+ if (++q->cwptr >= PS2_BUFFER_SIZE) {
+ q->cwptr = 0;
+ }
+ q->count++;
+}
+
+static void ps2_cqueue_1(PS2State *s, int b1)
+{
+ PS2Queue *q = &s->queue;
+
+ q->rptr = (q->rptr - 1) & (PS2_BUFFER_SIZE - 1);
+ q->cwptr = q->rptr;
+ ps2_cqueue_data(q, b1);
+ ps2_raise_irq(s);
+}
+
+static void ps2_cqueue_2(PS2State *s, int b1, int b2)
+{
+ PS2Queue *q = &s->queue;
+
+ q->rptr = (q->rptr - 2) & (PS2_BUFFER_SIZE - 1);
+ q->cwptr = q->rptr;
+ ps2_cqueue_data(q, b1);
+ ps2_cqueue_data(q, b2);
+ ps2_raise_irq(s);
+}
+
+static void ps2_cqueue_3(PS2State *s, int b1, int b2, int b3)
+{
+ PS2Queue *q = &s->queue;
+
+ q->rptr = (q->rptr - 3) & (PS2_BUFFER_SIZE - 1);
+ q->cwptr = q->rptr;
+ ps2_cqueue_data(q, b1);
+ ps2_cqueue_data(q, b2);
+ ps2_cqueue_data(q, b3);
+ ps2_raise_irq(s);
+}
+
+static void ps2_cqueue_reset(PS2State *s)
+{
+ PS2Queue *q = &s->queue;
+ int ccount;
+
+ if (q->cwptr == -1) {
+ return;
+ }
+
+ ccount = (q->cwptr - q->rptr) & (PS2_BUFFER_SIZE - 1);
+ q->count -= ccount;
+ q->rptr = q->cwptr;
+ q->cwptr = -1;
+}
+
+/* keycode is the untranslated scancode in the current scancode set. */
+static void ps2_put_keycode(void *opaque, int keycode)
+{
+ PS2KbdState *s = opaque;
+ PS2State *ps = PS2_DEVICE(s);
+
+ trace_ps2_put_keycode(opaque, keycode);
+ qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER, NULL);
+
+ if (s->translate) {
+ if (keycode == 0xf0) {
+ s->need_high_bit = true;
+ } else if (s->need_high_bit) {
+ ps2_queue(ps, translate_table[keycode] | 0x80);
+ s->need_high_bit = false;
+ } else {
+ ps2_queue(ps, translate_table[keycode]);
+ }
+ } else {
+ ps2_queue(ps, keycode);
+ }
+}
+
+static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
+ InputEvent *evt)
+{
+ PS2KbdState *s = (PS2KbdState *)dev;
+ InputKeyEvent *key = evt->u.key.data;
+ int qcode;
+ uint16_t keycode = 0;
+ int mod;
+
+ /* do not process events while disabled to prevent stream corruption */
+ if (!s->scan_enabled) {
+ return;
+ }
+
+ qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER, NULL);
+ assert(evt->type == INPUT_EVENT_KIND_KEY);
+ qcode = qemu_input_key_value_to_qcode(key->key);
+
+ mod = ps2_modifier_bit(qcode);
+ trace_ps2_keyboard_event(s, qcode, key->down, mod,
+ s->modifiers, s->scancode_set, s->translate);
+ if (key->down) {
+ s->modifiers |= mod;
+ } else {
+ s->modifiers &= ~mod;
+ }
+
+ if (s->scancode_set == 1) {
+ if (qcode == Q_KEY_CODE_PAUSE) {
+ if (s->modifiers & (MOD_CTRL_L | MOD_CTRL_R)) {
+ if (key->down) {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x46);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xc6);
+ }
+ } else {
+ if (key->down) {
+ ps2_put_keycode(s, 0xe1);
+ ps2_put_keycode(s, 0x1d);
+ ps2_put_keycode(s, 0x45);
+ ps2_put_keycode(s, 0xe1);
+ ps2_put_keycode(s, 0x9d);
+ ps2_put_keycode(s, 0xc5);
+ }
+ }
+ } else if (qcode == Q_KEY_CODE_PRINT) {
+ if (s->modifiers & MOD_ALT_L) {
+ if (key->down) {
+ ps2_put_keycode(s, 0xb8);
+ ps2_put_keycode(s, 0x38);
+ ps2_put_keycode(s, 0x54);
+ } else {
+ ps2_put_keycode(s, 0xd4);
+ ps2_put_keycode(s, 0xb8);
+ ps2_put_keycode(s, 0x38);
+ }
+ } else if (s->modifiers & MOD_ALT_R) {
+ if (key->down) {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xb8);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x38);
+ ps2_put_keycode(s, 0x54);
+ } else {
+ ps2_put_keycode(s, 0xd4);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xb8);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x38);
+ }
+ } else if (s->modifiers & (MOD_SHIFT_L | MOD_CTRL_L |
+ MOD_SHIFT_R | MOD_CTRL_R)) {
+ if (key->down) {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x37);
+ } else {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xb7);
+ }
+ } else {
+ if (key->down) {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x2a);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x37);
+ } else {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xb7);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xaa);
+ }
+ }
+ } else {
+ if (qcode < qemu_input_map_qcode_to_atset1_len) {
+ keycode = qemu_input_map_qcode_to_atset1[qcode];
+ }
+ if (keycode) {
+ if (keycode & 0xff00) {
+ ps2_put_keycode(s, keycode >> 8);
+ }
+ if (!key->down) {
+ keycode |= 0x80;
+ }
+ ps2_put_keycode(s, keycode & 0xff);
+ } else {
+ qemu_log_mask(LOG_UNIMP,
+ "ps2: ignoring key with qcode %d\n", qcode);
+ }
+ }
+ } else if (s->scancode_set == 2) {
+ if (qcode == Q_KEY_CODE_PAUSE) {
+ if (s->modifiers & (MOD_CTRL_L | MOD_CTRL_R)) {
+ if (key->down) {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x7e);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x7e);
+ }
+ } else {
+ if (key->down) {
+ ps2_put_keycode(s, 0xe1);
+ ps2_put_keycode(s, 0x14);
+ ps2_put_keycode(s, 0x77);
+ ps2_put_keycode(s, 0xe1);
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x14);
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x77);
+ }
+ }
+ } else if (qcode == Q_KEY_CODE_PRINT) {
+ if (s->modifiers & MOD_ALT_L) {
+ if (key->down) {
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x11);
+ ps2_put_keycode(s, 0x11);
+ ps2_put_keycode(s, 0x84);
+ } else {
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x84);
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x11);
+ ps2_put_keycode(s, 0x11);
+ }
+ } else if (s->modifiers & MOD_ALT_R) {
+ if (key->down) {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x11);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x11);
+ ps2_put_keycode(s, 0x84);
+ } else {
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x84);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x11);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x11);
+ }
+ } else if (s->modifiers & (MOD_SHIFT_L | MOD_CTRL_L |
+ MOD_SHIFT_R | MOD_CTRL_R)) {
+ if (key->down) {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x7c);
+ } else {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x7c);
+ }
+ } else {
+ if (key->down) {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x12);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x7c);
+ } else {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x7c);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x12);
+ }
+ }
+ } else {
+ if (qcode < qemu_input_map_qcode_to_atset2_len) {
+ keycode = qemu_input_map_qcode_to_atset2[qcode];
+ }
+ if (keycode) {
+ if (keycode & 0xff00) {
+ ps2_put_keycode(s, keycode >> 8);
+ }
+ if (!key->down) {
+ ps2_put_keycode(s, 0xf0);
+ }
+ ps2_put_keycode(s, keycode & 0xff);
+ } else {
+ qemu_log_mask(LOG_UNIMP,
+ "ps2: ignoring key with qcode %d\n", qcode);
+ }
+ }
+ } else if (s->scancode_set == 3) {
+ if (qcode < qemu_input_map_qcode_to_atset3_len) {
+ keycode = qemu_input_map_qcode_to_atset3[qcode];
+ }
+ if (keycode) {
+ /* FIXME: break code should be configured on a key by key basis */
+ if (!key->down) {
+ ps2_put_keycode(s, 0xf0);
+ }
+ ps2_put_keycode(s, keycode);
+ } else {
+ qemu_log_mask(LOG_UNIMP,
+ "ps2: ignoring key with qcode %d\n", qcode);
+ }
+ }
+}
+
+uint32_t ps2_read_data(PS2State *s)
+{
+ PS2Queue *q;
+ int val, index;
+
+ trace_ps2_read_data(s);
+ q = &s->queue;
+ if (q->count == 0) {
+ /*
+ * NOTE: if no data left, we return the last keyboard one
+ * (needed for EMM386)
+ */
+ /* XXX: need a timer to do things correctly */
+ index = q->rptr - 1;
+ if (index < 0) {
+ index = PS2_BUFFER_SIZE - 1;
+ }
+ val = q->data[index];
+ } else {
+ val = q->data[q->rptr];
+ if (++q->rptr == PS2_BUFFER_SIZE) {
+ q->rptr = 0;
+ }
+ q->count--;
+ if (q->rptr == q->cwptr) {
+ /* command reply queue is empty */
+ q->cwptr = -1;
+ }
+ /* reading deasserts IRQ */
+ ps2_lower_irq(s);
+ /* reassert IRQs if data left */
+ if (q->count) {
+ ps2_raise_irq(s);
+ }
+ }
+ return val;
+}
+
+static void ps2_set_ledstate(PS2KbdState *s, int ledstate)
+{
+ trace_ps2_set_ledstate(s, ledstate);
+ s->ledstate = ledstate;
+ kbd_put_ledstate(ledstate);
+}
+
+static void ps2_reset_keyboard(PS2KbdState *s)
+{
+ PS2State *ps2 = PS2_DEVICE(s);
+
+ trace_ps2_reset_keyboard(s);
+ s->scan_enabled = 1;
+ s->scancode_set = 2;
+ ps2_reset_queue(ps2);
+ ps2_set_ledstate(s, 0);
+}
+
+void ps2_write_keyboard(PS2KbdState *s, int val)
+{
+ PS2State *ps2 = PS2_DEVICE(s);
+
+ trace_ps2_write_keyboard(s, val);
+ ps2_cqueue_reset(ps2);
+ switch (ps2->write_cmd) {
+ default:
+ case -1:
+ switch (val) {
+ case 0x00:
+ ps2_cqueue_1(ps2, KBD_REPLY_ACK);
+ break;
+ case 0x05:
+ ps2_cqueue_1(ps2, KBD_REPLY_RESEND);
+ break;
+ case KBD_CMD_GET_ID:
+ /* We emulate a MF2 AT keyboard here */
+ ps2_cqueue_3(ps2, KBD_REPLY_ACK, KBD_REPLY_ID,
+ s->translate ? 0x41 : 0x83);
+ break;
+ case KBD_CMD_ECHO:
+ ps2_cqueue_1(ps2, KBD_CMD_ECHO);
+ break;
+ case KBD_CMD_ENABLE:
+ s->scan_enabled = 1;
+ ps2_cqueue_1(ps2, KBD_REPLY_ACK);
+ break;
+ case KBD_CMD_SCANCODE:
+ case KBD_CMD_SET_LEDS:
+ case KBD_CMD_SET_RATE:
+ case KBD_CMD_SET_MAKE_BREAK:
+ ps2->write_cmd = val;
+ ps2_cqueue_1(ps2, KBD_REPLY_ACK);
+ break;
+ case KBD_CMD_RESET_DISABLE:
+ ps2_reset_keyboard(s);
+ s->scan_enabled = 0;
+ ps2_cqueue_1(ps2, KBD_REPLY_ACK);
+ break;
+ case KBD_CMD_RESET_ENABLE:
+ ps2_reset_keyboard(s);
+ s->scan_enabled = 1;
+ ps2_cqueue_1(ps2, KBD_REPLY_ACK);
+ break;
+ case KBD_CMD_RESET:
+ ps2_reset_keyboard(s);
+ ps2_cqueue_2(ps2,
+ KBD_REPLY_ACK,
+ KBD_REPLY_POR);
+ break;
+ case KBD_CMD_SET_TYPEMATIC:
+ ps2_cqueue_1(ps2, KBD_REPLY_ACK);
+ break;
+ default:
+ ps2_cqueue_1(ps2, KBD_REPLY_RESEND);
+ break;
+ }
+ break;
+ case KBD_CMD_SET_MAKE_BREAK:
+ ps2_cqueue_1(ps2, KBD_REPLY_ACK);
+ ps2->write_cmd = -1;
+ break;
+ case KBD_CMD_SCANCODE:
+ if (val == 0) {
+ ps2_cqueue_2(ps2, KBD_REPLY_ACK, s->translate ?
+ translate_table[s->scancode_set] : s->scancode_set);
+ } else if (val >= 1 && val <= 3) {
+ s->scancode_set = val;
+ ps2_cqueue_1(ps2, KBD_REPLY_ACK);
+ } else {
+ ps2_cqueue_1(ps2, KBD_REPLY_RESEND);
+ }
+ ps2->write_cmd = -1;
+ break;
+ case KBD_CMD_SET_LEDS:
+ ps2_set_ledstate(s, val);
+ ps2_cqueue_1(ps2, KBD_REPLY_ACK);
+ ps2->write_cmd = -1;
+ break;
+ case KBD_CMD_SET_RATE:
+ ps2_cqueue_1(ps2, KBD_REPLY_ACK);
+ ps2->write_cmd = -1;
+ break;
+ }
+}
+
+/*
+ * Set the scancode translation mode.
+ * 0 = raw scancodes.
+ * 1 = translated scancodes (used by qemu internally).
+ */
+
+void ps2_keyboard_set_translation(PS2KbdState *s, int mode)
+{
+ trace_ps2_keyboard_set_translation(s, mode);
+ s->translate = mode;
+}
+
+static int ps2_mouse_send_packet(PS2MouseState *s)
+{
+ PS2State *ps2 = PS2_DEVICE(s);
+ /* IMPS/2 and IMEX send 4 bytes, PS2 sends 3 bytes */
+ const int needed = s->mouse_type ? 4 : 3;
+ unsigned int b;
+ int dx1, dy1, dz1, dw1;
+
+ if (PS2_QUEUE_SIZE - ps2->queue.count < needed) {
+ return 0;
+ }
+
+ dx1 = s->mouse_dx;
+ dy1 = s->mouse_dy;
+ dz1 = s->mouse_dz;
+ dw1 = s->mouse_dw;
+ /* XXX: increase range to 8 bits ? */
+ if (dx1 > 127) {
+ dx1 = 127;
+ } else if (dx1 < -127) {
+ dx1 = -127;
+ }
+ if (dy1 > 127) {
+ dy1 = 127;
+ } else if (dy1 < -127) {
+ dy1 = -127;
+ }
+ b = 0x08 | ((dx1 < 0) << 4) | ((dy1 < 0) << 5) | (s->mouse_buttons & 0x07);
+ ps2_queue_noirq(ps2, b);
+ ps2_queue_noirq(ps2, dx1 & 0xff);
+ ps2_queue_noirq(ps2, dy1 & 0xff);
+ /* extra byte for IMPS/2 or IMEX */
+ switch (s->mouse_type) {
+ default:
+ /* Just ignore the wheels if not supported */
+ s->mouse_dz = 0;
+ s->mouse_dw = 0;
+ break;
+ case 3:
+ if (dz1 > 127) {
+ dz1 = 127;
+ } else if (dz1 < -127) {
+ dz1 = -127;
+ }
+ ps2_queue_noirq(ps2, dz1 & 0xff);
+ s->mouse_dz -= dz1;
+ s->mouse_dw = 0;
+ break;
+ case 4:
+ /*
+ * This matches what the Linux kernel expects for exps/2 in
+ * drivers/input/mouse/psmouse-base.c. Note, if you happen to
+ * press/release the 4th or 5th buttons at the same moment as a
+ * horizontal wheel scroll, those button presses will get lost. I'm not
+ * sure what to do about that, since by this point we don't know
+ * whether those buttons actually changed state.
+ */
+ if (dw1 != 0) {
+ if (dw1 > 31) {
+ dw1 = 31;
+ } else if (dw1 < -31) {
+ dw1 = -31;
+ }
+
+ /*
+ * linux kernel expects first 6 bits to represent the value
+ * for horizontal scroll
+ */
+ b = (dw1 & 0x3f) | 0x40;
+ s->mouse_dw -= dw1;
+ } else {
+ if (dz1 > 7) {
+ dz1 = 7;
+ } else if (dz1 < -7) {
+ dz1 = -7;
+ }
+
+ b = (dz1 & 0x0f) | ((s->mouse_buttons & 0x18) << 1);
+ s->mouse_dz -= dz1;
+ }
+ ps2_queue_noirq(ps2, b);
+ break;
+ }
+
+ ps2_raise_irq(ps2);
+
+ trace_ps2_mouse_send_packet(s, dx1, dy1, dz1, b);
+ /* update deltas */
+ s->mouse_dx -= dx1;
+ s->mouse_dy -= dy1;
+
+ return 1;
+}
+
+static void ps2_mouse_event(DeviceState *dev, QemuConsole *src,
+ InputEvent *evt)
+{
+ static const int bmap[INPUT_BUTTON__MAX] = {
+ [INPUT_BUTTON_LEFT] = PS2_MOUSE_BUTTON_LEFT,
+ [INPUT_BUTTON_MIDDLE] = PS2_MOUSE_BUTTON_MIDDLE,
+ [INPUT_BUTTON_RIGHT] = PS2_MOUSE_BUTTON_RIGHT,
+ [INPUT_BUTTON_SIDE] = PS2_MOUSE_BUTTON_SIDE,
+ [INPUT_BUTTON_EXTRA] = PS2_MOUSE_BUTTON_EXTRA,
+ };
+ PS2MouseState *s = (PS2MouseState *)dev;
+ InputMoveEvent *move;
+ InputBtnEvent *btn;
+
+ /* check if deltas are recorded when disabled */
+ if (!(s->mouse_status & MOUSE_STATUS_ENABLED)) {
+ return;
+ }
+
+ switch (evt->type) {
+ case INPUT_EVENT_KIND_REL:
+ move = evt->u.rel.data;
+ if (move->axis == INPUT_AXIS_X) {
+ s->mouse_dx += move->value;
+ } else if (move->axis == INPUT_AXIS_Y) {
+ s->mouse_dy -= move->value;
+ }
+ break;
+
+ case INPUT_EVENT_KIND_BTN:
+ btn = evt->u.btn.data;
+ if (btn->down) {
+ s->mouse_buttons |= bmap[btn->button];
+ if (btn->button == INPUT_BUTTON_WHEEL_UP) {
+ s->mouse_dz--;
+ } else if (btn->button == INPUT_BUTTON_WHEEL_DOWN) {
+ s->mouse_dz++;
+ }
+
+ if (btn->button == INPUT_BUTTON_WHEEL_RIGHT) {
+ s->mouse_dw--;
+ } else if (btn->button == INPUT_BUTTON_WHEEL_LEFT) {
+ s->mouse_dw++;
+ }
+ } else {
+ s->mouse_buttons &= ~bmap[btn->button];
+ }
+ break;
+
+ default:
+ /* keep gcc happy */
+ break;
+ }
+}
+
+static void ps2_mouse_sync(DeviceState *dev)
+{
+ PS2MouseState *s = (PS2MouseState *)dev;
+
+ /* do not sync while disabled to prevent stream corruption */
+ if (!(s->mouse_status & MOUSE_STATUS_ENABLED)) {
+ return;
+ }
+
+ if (s->mouse_buttons) {
+ qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER, NULL);
+ }
+ if (!(s->mouse_status & MOUSE_STATUS_REMOTE)) {
+ /*
+ * if not remote, send event. Multiple events are sent if
+ * too big deltas
+ */
+ while (ps2_mouse_send_packet(s)) {
+ if (s->mouse_dx == 0 && s->mouse_dy == 0
+ && s->mouse_dz == 0 && s->mouse_dw == 0) {
+ break;
+ }
+ }
+ }
+}
+
+void ps2_mouse_fake_event(PS2MouseState *s)
+{
+ trace_ps2_mouse_fake_event(s);
+ s->mouse_dx++;
+ ps2_mouse_sync(DEVICE(s));
+}
+
+void ps2_write_mouse(PS2MouseState *s, int val)
+{
+ PS2State *ps2 = PS2_DEVICE(s);
+
+ trace_ps2_write_mouse(s, val);
+ switch (ps2->write_cmd) {
+ default:
+ case -1:
+ /* mouse command */
+ if (s->mouse_wrap) {
+ if (val == AUX_RESET_WRAP) {
+ s->mouse_wrap = 0;
+ ps2_queue(ps2, AUX_ACK);
+ return;
+ } else if (val != AUX_RESET) {
+ ps2_queue(ps2, val);
+ return;
+ }
+ }
+ switch (val) {
+ case AUX_SET_SCALE11:
+ s->mouse_status &= ~MOUSE_STATUS_SCALE21;
+ ps2_queue(ps2, AUX_ACK);
+ break;
+ case AUX_SET_SCALE21:
+ s->mouse_status |= MOUSE_STATUS_SCALE21;
+ ps2_queue(ps2, AUX_ACK);
+ break;
+ case AUX_SET_STREAM:
+ s->mouse_status &= ~MOUSE_STATUS_REMOTE;
+ ps2_queue(ps2, AUX_ACK);
+ break;
+ case AUX_SET_WRAP:
+ s->mouse_wrap = 1;
+ ps2_queue(ps2, AUX_ACK);
+ break;
+ case AUX_SET_REMOTE:
+ s->mouse_status |= MOUSE_STATUS_REMOTE;
+ ps2_queue(ps2, AUX_ACK);
+ break;
+ case AUX_GET_TYPE:
+ ps2_queue_2(ps2,
+ AUX_ACK,
+ s->mouse_type);
+ break;
+ case AUX_SET_RES:
+ case AUX_SET_SAMPLE:
+ ps2->write_cmd = val;
+ ps2_queue(ps2, AUX_ACK);
+ break;
+ case AUX_GET_SCALE:
+ ps2_queue_4(ps2,
+ AUX_ACK,
+ s->mouse_status,
+ s->mouse_resolution,
+ s->mouse_sample_rate);
+ break;
+ case AUX_POLL:
+ ps2_queue(ps2, AUX_ACK);
+ ps2_mouse_send_packet(s);
+ break;
+ case AUX_ENABLE_DEV:
+ s->mouse_status |= MOUSE_STATUS_ENABLED;
+ ps2_queue(ps2, AUX_ACK);
+ break;
+ case AUX_DISABLE_DEV:
+ s->mouse_status &= ~MOUSE_STATUS_ENABLED;
+ ps2_queue(ps2, AUX_ACK);
+ break;
+ case AUX_SET_DEFAULT:
+ s->mouse_sample_rate = 100;
+ s->mouse_resolution = 2;
+ s->mouse_status = 0;
+ ps2_queue(ps2, AUX_ACK);
+ break;
+ case AUX_RESET:
+ s->mouse_sample_rate = 100;
+ s->mouse_resolution = 2;
+ s->mouse_status = 0;
+ s->mouse_type = 0;
+ ps2_reset_queue(ps2);
+ ps2_queue_3(ps2,
+ AUX_ACK,
+ 0xaa,
+ s->mouse_type);
+ break;
+ default:
+ break;
+ }
+ break;
+ case AUX_SET_SAMPLE:
+ s->mouse_sample_rate = val;
+ /* detect IMPS/2 or IMEX */
+ switch (s->mouse_detect_state) {
+ default:
+ case 0:
+ if (val == 200) {
+ s->mouse_detect_state = 1;
+ }
+ break;
+ case 1:
+ if (val == 100) {
+ s->mouse_detect_state = 2;
+ } else if (val == 200) {
+ s->mouse_detect_state = 3;
+ } else {
+ s->mouse_detect_state = 0;
+ }
+ break;
+ case 2:
+ if (val == 80) {
+ s->mouse_type = 3; /* IMPS/2 */
+ }
+ s->mouse_detect_state = 0;
+ break;
+ case 3:
+ if (val == 80) {
+ s->mouse_type = 4; /* IMEX */
+ }
+ s->mouse_detect_state = 0;
+ break;
+ }
+ ps2_queue(ps2, AUX_ACK);
+ ps2->write_cmd = -1;
+ break;
+ case AUX_SET_RES:
+ s->mouse_resolution = val;
+ ps2_queue(ps2, AUX_ACK);
+ ps2->write_cmd = -1;
+ break;
+ }
+}
+
+static void ps2_reset(DeviceState *dev)
+{
+ PS2State *s = PS2_DEVICE(dev);
+
+ s->write_cmd = -1;
+ ps2_reset_queue(s);
+ ps2_lower_irq(s);
+}
+
+static void ps2_common_post_load(PS2State *s)
+{
+ PS2Queue *q = &s->queue;
+ int ccount = 0;
+
+ /* limit the number of queued command replies to PS2_QUEUE_HEADROOM */
+ if (q->cwptr != -1) {
+ ccount = (q->cwptr - q->rptr) & (PS2_BUFFER_SIZE - 1);
+ if (ccount > PS2_QUEUE_HEADROOM) {
+ ccount = PS2_QUEUE_HEADROOM;
+ }
+ }
+
+ /* limit the scancode queue size to PS2_QUEUE_SIZE */
+ if (q->count < ccount) {
+ q->count = ccount;
+ } else if (q->count > ccount + PS2_QUEUE_SIZE) {
+ q->count = ccount + PS2_QUEUE_SIZE;
+ }
+
+ /* sanitize rptr and recalculate wptr and cwptr */
+ q->rptr = q->rptr & (PS2_BUFFER_SIZE - 1);
+ q->wptr = (q->rptr + q->count) & (PS2_BUFFER_SIZE - 1);
+ q->cwptr = ccount ? (q->rptr + ccount) & (PS2_BUFFER_SIZE - 1) : -1;
+}
+
+static void ps2_kbd_reset(DeviceState *dev)
+{
+ PS2DeviceClass *ps2dc = PS2_DEVICE_GET_CLASS(dev);
+ PS2KbdState *s = PS2_KBD_DEVICE(dev);
+
+ trace_ps2_kbd_reset(s);
+ ps2dc->parent_reset(dev);
+
+ s->scan_enabled = 1;
+ s->translate = 0;
+ s->scancode_set = 2;
+ s->modifiers = 0;
+}
+
+static void ps2_mouse_reset(DeviceState *dev)
+{
+ PS2DeviceClass *ps2dc = PS2_DEVICE_GET_CLASS(dev);
+ PS2MouseState *s = PS2_MOUSE_DEVICE(dev);
+
+ trace_ps2_mouse_reset(s);
+ ps2dc->parent_reset(dev);
+
+ s->mouse_status = 0;
+ s->mouse_resolution = 0;
+ s->mouse_sample_rate = 0;
+ s->mouse_wrap = 0;
+ s->mouse_type = 0;
+ s->mouse_detect_state = 0;
+ s->mouse_dx = 0;
+ s->mouse_dy = 0;
+ s->mouse_dz = 0;
+ s->mouse_dw = 0;
+ s->mouse_buttons = 0;
+}
+
+static const VMStateDescription vmstate_ps2_common = {
+ .name = "PS2 Common State",
+ .version_id = 3,
+ .minimum_version_id = 2,
+ .fields = (VMStateField[]) {
+ VMSTATE_INT32(write_cmd, PS2State),
+ VMSTATE_INT32(queue.rptr, PS2State),
+ VMSTATE_INT32(queue.wptr, PS2State),
+ VMSTATE_INT32(queue.count, PS2State),
+ VMSTATE_BUFFER(queue.data, PS2State),
+ VMSTATE_END_OF_LIST()
+ }
+};
+
+static bool ps2_keyboard_ledstate_needed(void *opaque)
+{
+ PS2KbdState *s = opaque;
+
+ return s->ledstate != 0; /* 0 is default state */
+}
+
+static int ps2_kbd_ledstate_post_load(void *opaque, int version_id)
+{
+ PS2KbdState *s = opaque;
+
+ kbd_put_ledstate(s->ledstate);
+ return 0;
+}
+
+static const VMStateDescription vmstate_ps2_keyboard_ledstate = {
+ .name = "ps2kbd/ledstate",
+ .version_id = 3,
+ .minimum_version_id = 2,
+ .post_load = ps2_kbd_ledstate_post_load,
+ .needed = ps2_keyboard_ledstate_needed,
+ .fields = (VMStateField[]) {
+ VMSTATE_INT32(ledstate, PS2KbdState),
+ VMSTATE_END_OF_LIST()
+ }
+};
+
+static bool ps2_keyboard_need_high_bit_needed(void *opaque)
+{
+ PS2KbdState *s = opaque;
+ return s->need_high_bit != 0; /* 0 is the usual state */
+}
+
+static const VMStateDescription vmstate_ps2_keyboard_need_high_bit = {
+ .name = "ps2kbd/need_high_bit",
+ .version_id = 1,
+ .minimum_version_id = 1,
+ .needed = ps2_keyboard_need_high_bit_needed,
+ .fields = (VMStateField[]) {
+ VMSTATE_BOOL(need_high_bit, PS2KbdState),
+ VMSTATE_END_OF_LIST()
+ }
+};
+
+static bool ps2_keyboard_cqueue_needed(void *opaque)
+{
+ PS2KbdState *s = opaque;
+ PS2State *ps2 = PS2_DEVICE(s);
+
+ return ps2->queue.cwptr != -1; /* the queue is mostly empty */
+}
+
+static const VMStateDescription vmstate_ps2_keyboard_cqueue = {
+ .name = "ps2kbd/command_reply_queue",
+ .needed = ps2_keyboard_cqueue_needed,
+ .fields = (VMStateField[]) {
+ VMSTATE_INT32(parent_obj.queue.cwptr, PS2KbdState),
+ VMSTATE_END_OF_LIST()
+ }
+};
+
+static int ps2_kbd_post_load(void *opaque, int version_id)
+{
+ PS2KbdState *s = (PS2KbdState *)opaque;
+ PS2State *ps2 = PS2_DEVICE(s);
+
+ if (version_id == 2) {
+ s->scancode_set = 2;
+ }
+
+ ps2_common_post_load(ps2);
+
+ return 0;
+}
+
+static const VMStateDescription vmstate_ps2_keyboard = {
+ .name = "ps2kbd",
+ .version_id = 3,
+ .minimum_version_id = 2,
+ .post_load = ps2_kbd_post_load,
+ .fields = (VMStateField[]) {
+ VMSTATE_STRUCT(parent_obj, PS2KbdState, 0, vmstate_ps2_common,
+ PS2State),
+ VMSTATE_INT32(scan_enabled, PS2KbdState),
+ VMSTATE_INT32(translate, PS2KbdState),
+ VMSTATE_INT32_V(scancode_set, PS2KbdState, 3),
+ VMSTATE_END_OF_LIST()
+ },
+ .subsections = (const VMStateDescription * []) {
+ &vmstate_ps2_keyboard_ledstate,
+ &vmstate_ps2_keyboard_need_high_bit,
+ &vmstate_ps2_keyboard_cqueue,
+ NULL
+ }
+};
+
+static int ps2_mouse_post_load(void *opaque, int version_id)
+{
+ PS2MouseState *s = (PS2MouseState *)opaque;
+ PS2State *ps2 = PS2_DEVICE(s);
+
+ ps2_common_post_load(ps2);
+
+ return 0;
+}
+
+static const VMStateDescription vmstate_ps2_mouse = {
+ .name = "ps2mouse",
+ .version_id = 2,
+ .minimum_version_id = 2,
+ .post_load = ps2_mouse_post_load,
+ .fields = (VMStateField[]) {
+ VMSTATE_STRUCT(parent_obj, PS2MouseState, 0, vmstate_ps2_common,
+ PS2State),
+ VMSTATE_UINT8(mouse_status, PS2MouseState),
+ VMSTATE_UINT8(mouse_resolution, PS2MouseState),
+ VMSTATE_UINT8(mouse_sample_rate, PS2MouseState),
+ VMSTATE_UINT8(mouse_wrap, PS2MouseState),
+ VMSTATE_UINT8(mouse_type, PS2MouseState),
+ VMSTATE_UINT8(mouse_detect_state, PS2MouseState),
+ VMSTATE_INT32(mouse_dx, PS2MouseState),
+ VMSTATE_INT32(mouse_dy, PS2MouseState),
+ VMSTATE_INT32(mouse_dz, PS2MouseState),
+ VMSTATE_UINT8(mouse_buttons, PS2MouseState),
+ VMSTATE_END_OF_LIST()
+ }
+};
+
+static QemuInputHandler ps2_keyboard_handler = {
+ .name = "QEMU PS/2 Keyboard",
+ .mask = INPUT_EVENT_MASK_KEY,
+ .event = ps2_keyboard_event,
+};
+
+static void ps2_kbd_realize(DeviceState *dev, Error **errp)
+{
+ qemu_input_handler_register(dev, &ps2_keyboard_handler);
+}
+
+static QemuInputHandler ps2_mouse_handler = {
+ .name = "QEMU PS/2 Mouse",
+ .mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
+ .event = ps2_mouse_event,
+ .sync = ps2_mouse_sync,
+};
+
+static void ps2_mouse_realize(DeviceState *dev, Error **errp)
+{
+ qemu_input_handler_register(dev, &ps2_mouse_handler);
+}
+
+static void ps2_kbd_class_init(ObjectClass *klass, void *data)
+{
+ DeviceClass *dc = DEVICE_CLASS(klass);
+ PS2DeviceClass *ps2dc = PS2_DEVICE_CLASS(klass);
+
+ dc->realize = ps2_kbd_realize;
+ device_class_set_parent_reset(dc, ps2_kbd_reset, &ps2dc->parent_reset);
+ dc->vmsd = &vmstate_ps2_keyboard;
+}
+
+static const TypeInfo ps2_kbd_info = {
+ .name = TYPE_PS2_KBD_DEVICE,
+ .parent = TYPE_PS2_DEVICE,
+ .instance_size = sizeof(PS2KbdState),
+ .class_init = ps2_kbd_class_init
+};
+
+static void ps2_mouse_class_init(ObjectClass *klass, void *data)
+{
+ DeviceClass *dc = DEVICE_CLASS(klass);
+ PS2DeviceClass *ps2dc = PS2_DEVICE_CLASS(klass);
+
+ dc->realize = ps2_mouse_realize;
+ device_class_set_parent_reset(dc, ps2_mouse_reset,
+ &ps2dc->parent_reset);
+ dc->vmsd = &vmstate_ps2_mouse;
+}
+
+static const TypeInfo ps2_mouse_info = {
+ .name = TYPE_PS2_MOUSE_DEVICE,
+ .parent = TYPE_PS2_DEVICE,
+ .instance_size = sizeof(PS2MouseState),
+ .class_init = ps2_mouse_class_init
+};
+
+static void ps2_init(Object *obj)
+{
+ PS2State *s = PS2_DEVICE(obj);
+
+ qdev_init_gpio_out(DEVICE(obj), &s->irq, 1);
+}
+
+static void ps2_class_init(ObjectClass *klass, void *data)
+{
+ DeviceClass *dc = DEVICE_CLASS(klass);
+
+ dc->reset = ps2_reset;
+ set_bit(DEVICE_CATEGORY_INPUT, dc->categories);
+}
+
+static const TypeInfo ps2_info = {
+ .name = TYPE_PS2_DEVICE,
+ .parent = TYPE_SYS_BUS_DEVICE,
+ .instance_init = ps2_init,
+ .instance_size = sizeof(PS2State),
+ .class_init = ps2_class_init,
+ .class_size = sizeof(PS2DeviceClass),
+ .abstract = true
+};
+
+static void ps2_register_types(void)
+{
+ type_register_static(&ps2_info);
+ type_register_static(&ps2_kbd_info);
+ type_register_static(&ps2_mouse_info);
+}
+
+type_init(ps2_register_types)