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use crate::fx::{FxHashMap, FxHasher};
#[cfg(parallel_compiler)]
use crate::sync::is_dyn_thread_safe;
use crate::sync::{CacheAligned, Lock, LockGuard};
use std::borrow::Borrow;
use std::collections::hash_map::RawEntryMut;
use std::hash::{Hash, Hasher};
use std::mem;

#[cfg(parallel_compiler)]
// 32 shards is sufficient to reduce contention on an 8-core Ryzen 7 1700,
// but this should be tested on higher core count CPUs. How the `Sharded` type gets used
// may also affect the ideal number of shards.
const SHARD_BITS: usize = 5;

#[cfg(not(parallel_compiler))]
const SHARD_BITS: usize = 0;

pub const SHARDS: usize = 1 << SHARD_BITS;

/// An array of cache-line aligned inner locked structures with convenience methods.
pub struct Sharded<T> {
    /// This mask is used to ensure that accesses are inbounds of `shards`.
    /// When dynamic thread safety is off, this field is set to 0 causing only
    /// a single shard to be used for greater cache efficiency.
    #[cfg(parallel_compiler)]
    mask: usize,
    shards: [CacheAligned<Lock<T>>; SHARDS],
}

impl<T: Default> Default for Sharded<T> {
    #[inline]
    fn default() -> Self {
        Self::new(T::default)
    }
}

impl<T> Sharded<T> {
    #[inline]
    pub fn new(mut value: impl FnMut() -> T) -> Self {
        Sharded {
            #[cfg(parallel_compiler)]
            mask: if is_dyn_thread_safe() { SHARDS - 1 } else { 0 },
            shards: [(); SHARDS].map(|()| CacheAligned(Lock::new(value()))),
        }
    }

    #[inline(always)]
    fn mask(&self) -> usize {
        #[cfg(parallel_compiler)]
        {
            if SHARDS == 1 { 0 } else { self.mask }
        }
        #[cfg(not(parallel_compiler))]
        {
            0
        }
    }

    #[inline(always)]
    fn count(&self) -> usize {
        // `self.mask` is always one below the used shard count
        self.mask() + 1
    }

    /// The shard is selected by hashing `val` with `FxHasher`.
    #[inline]
    pub fn get_shard_by_value<K: Hash + ?Sized>(&self, val: &K) -> &Lock<T> {
        self.get_shard_by_hash(if SHARDS == 1 { 0 } else { make_hash(val) })
    }

    #[inline]
    pub fn get_shard_by_hash(&self, hash: u64) -> &Lock<T> {
        self.get_shard_by_index(get_shard_hash(hash))
    }

    #[inline]
    pub fn get_shard_by_index(&self, i: usize) -> &Lock<T> {
        // SAFETY: The index get ANDed with the mask, ensuring it is always inbounds.
        unsafe { &self.shards.get_unchecked(i & self.mask()).0 }
    }

    pub fn lock_shards(&self) -> Vec<LockGuard<'_, T>> {
        (0..self.count()).map(|i| self.get_shard_by_index(i).lock()).collect()
    }

    pub fn try_lock_shards(&self) -> Option<Vec<LockGuard<'_, T>>> {
        (0..self.count()).map(|i| self.get_shard_by_index(i).try_lock()).collect()
    }
}

pub type ShardedHashMap<K, V> = Sharded<FxHashMap<K, V>>;

impl<K: Eq, V> ShardedHashMap<K, V> {
    pub fn len(&self) -> usize {
        self.lock_shards().iter().map(|shard| shard.len()).sum()
    }
}

impl<K: Eq + Hash + Copy> ShardedHashMap<K, ()> {
    #[inline]
    pub fn intern_ref<Q: ?Sized>(&self, value: &Q, make: impl FnOnce() -> K) -> K
    where
        K: Borrow<Q>,
        Q: Hash + Eq,
    {
        let hash = make_hash(value);
        let mut shard = self.get_shard_by_hash(hash).lock();
        let entry = shard.raw_entry_mut().from_key_hashed_nocheck(hash, value);

        match entry {
            RawEntryMut::Occupied(e) => *e.key(),
            RawEntryMut::Vacant(e) => {
                let v = make();
                e.insert_hashed_nocheck(hash, v, ());
                v
            }
        }
    }

    #[inline]
    pub fn intern<Q>(&self, value: Q, make: impl FnOnce(Q) -> K) -> K
    where
        K: Borrow<Q>,
        Q: Hash + Eq,
    {
        let hash = make_hash(&value);
        let mut shard = self.get_shard_by_hash(hash).lock();
        let entry = shard.raw_entry_mut().from_key_hashed_nocheck(hash, &value);

        match entry {
            RawEntryMut::Occupied(e) => *e.key(),
            RawEntryMut::Vacant(e) => {
                let v = make(value);
                e.insert_hashed_nocheck(hash, v, ());
                v
            }
        }
    }
}

pub trait IntoPointer {
    /// Returns a pointer which outlives `self`.
    fn into_pointer(&self) -> *const ();
}

impl<K: Eq + Hash + Copy + IntoPointer> ShardedHashMap<K, ()> {
    pub fn contains_pointer_to<T: Hash + IntoPointer>(&self, value: &T) -> bool {
        let hash = make_hash(&value);
        let shard = self.get_shard_by_hash(hash).lock();
        let value = value.into_pointer();
        shard.raw_entry().from_hash(hash, |entry| entry.into_pointer() == value).is_some()
    }
}

#[inline]
pub fn make_hash<K: Hash + ?Sized>(val: &K) -> u64 {
    let mut state = FxHasher::default();
    val.hash(&mut state);
    state.finish()
}

/// Get a shard with a pre-computed hash value. If `get_shard_by_value` is
/// ever used in combination with `get_shard_by_hash` on a single `Sharded`
/// instance, then `hash` must be computed with `FxHasher`. Otherwise,
/// `hash` can be computed with any hasher, so long as that hasher is used
/// consistently for each `Sharded` instance.
#[inline]
fn get_shard_hash(hash: u64) -> usize {
    let hash_len = mem::size_of::<usize>();
    // Ignore the top 7 bits as hashbrown uses these and get the next SHARD_BITS highest bits.
    // hashbrown also uses the lowest bits, so we can't use those
    (hash >> (hash_len * 8 - 7 - SHARD_BITS)) as usize
}