diff options
Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_bo.c')
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_bo.c | 1107 |
1 files changed, 1107 insertions, 0 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_bo.c b/drivers/gpu/drm/vc4/vc4_bo.c new file mode 100644 index 000000000..1e28ff981 --- /dev/null +++ b/drivers/gpu/drm/vc4/vc4_bo.c @@ -0,0 +1,1107 @@ +/* + * Copyright © 2015 Broadcom + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License version 2 as + * published by the Free Software Foundation. + */ + +/** + * DOC: VC4 GEM BO management support + * + * The VC4 GPU architecture (both scanout and rendering) has direct + * access to system memory with no MMU in between. To support it, we + * use the GEM CMA helper functions to allocate contiguous ranges of + * physical memory for our BOs. + * + * Since the CMA allocator is very slow, we keep a cache of recently + * freed BOs around so that the kernel's allocation of objects for 3D + * rendering can return quickly. + */ + +#include <linux/dma-buf.h> + +#include "vc4_drv.h" +#include "uapi/drm/vc4_drm.h" + +static const char * const bo_type_names[] = { + "kernel", + "V3D", + "V3D shader", + "dumb", + "binner", + "RCL", + "BCL", + "kernel BO cache", +}; + +static bool is_user_label(int label) +{ + return label >= VC4_BO_TYPE_COUNT; +} + +static void vc4_bo_stats_dump(struct vc4_dev *vc4) +{ + int i; + + for (i = 0; i < vc4->num_labels; i++) { + if (!vc4->bo_labels[i].num_allocated) + continue; + + DRM_INFO("%30s: %6dkb BOs (%d)\n", + vc4->bo_labels[i].name, + vc4->bo_labels[i].size_allocated / 1024, + vc4->bo_labels[i].num_allocated); + } + + mutex_lock(&vc4->purgeable.lock); + if (vc4->purgeable.num) + DRM_INFO("%30s: %6zdkb BOs (%d)\n", "userspace BO cache", + vc4->purgeable.size / 1024, vc4->purgeable.num); + + if (vc4->purgeable.purged_num) + DRM_INFO("%30s: %6zdkb BOs (%d)\n", "total purged BO", + vc4->purgeable.purged_size / 1024, + vc4->purgeable.purged_num); + mutex_unlock(&vc4->purgeable.lock); +} + +#ifdef CONFIG_DEBUG_FS +int vc4_bo_stats_debugfs(struct seq_file *m, void *unused) +{ + struct drm_info_node *node = (struct drm_info_node *)m->private; + struct drm_device *dev = node->minor->dev; + struct vc4_dev *vc4 = to_vc4_dev(dev); + int i; + + mutex_lock(&vc4->bo_lock); + for (i = 0; i < vc4->num_labels; i++) { + if (!vc4->bo_labels[i].num_allocated) + continue; + + seq_printf(m, "%30s: %6dkb BOs (%d)\n", + vc4->bo_labels[i].name, + vc4->bo_labels[i].size_allocated / 1024, + vc4->bo_labels[i].num_allocated); + } + mutex_unlock(&vc4->bo_lock); + + mutex_lock(&vc4->purgeable.lock); + if (vc4->purgeable.num) + seq_printf(m, "%30s: %6zdkb BOs (%d)\n", "userspace BO cache", + vc4->purgeable.size / 1024, vc4->purgeable.num); + + if (vc4->purgeable.purged_num) + seq_printf(m, "%30s: %6zdkb BOs (%d)\n", "total purged BO", + vc4->purgeable.purged_size / 1024, + vc4->purgeable.purged_num); + mutex_unlock(&vc4->purgeable.lock); + + return 0; +} +#endif + +/* Takes ownership of *name and returns the appropriate slot for it in + * the bo_labels[] array, extending it as necessary. + * + * This is inefficient and could use a hash table instead of walking + * an array and strcmp()ing. However, the assumption is that user + * labeling will be infrequent (scanout buffers and other long-lived + * objects, or debug driver builds), so we can live with it for now. + */ +static int vc4_get_user_label(struct vc4_dev *vc4, const char *name) +{ + int i; + int free_slot = -1; + + for (i = 0; i < vc4->num_labels; i++) { + if (!vc4->bo_labels[i].name) { + free_slot = i; + } else if (strcmp(vc4->bo_labels[i].name, name) == 0) { + kfree(name); + return i; + } + } + + if (free_slot != -1) { + WARN_ON(vc4->bo_labels[free_slot].num_allocated != 0); + vc4->bo_labels[free_slot].name = name; + return free_slot; + } else { + u32 new_label_count = vc4->num_labels + 1; + struct vc4_label *new_labels = + krealloc(vc4->bo_labels, + new_label_count * sizeof(*new_labels), + GFP_KERNEL); + + if (!new_labels) { + kfree(name); + return -1; + } + + free_slot = vc4->num_labels; + vc4->bo_labels = new_labels; + vc4->num_labels = new_label_count; + + vc4->bo_labels[free_slot].name = name; + vc4->bo_labels[free_slot].num_allocated = 0; + vc4->bo_labels[free_slot].size_allocated = 0; + + return free_slot; + } +} + +static void vc4_bo_set_label(struct drm_gem_object *gem_obj, int label) +{ + struct vc4_bo *bo = to_vc4_bo(gem_obj); + struct vc4_dev *vc4 = to_vc4_dev(gem_obj->dev); + + lockdep_assert_held(&vc4->bo_lock); + + if (label != -1) { + vc4->bo_labels[label].num_allocated++; + vc4->bo_labels[label].size_allocated += gem_obj->size; + } + + vc4->bo_labels[bo->label].num_allocated--; + vc4->bo_labels[bo->label].size_allocated -= gem_obj->size; + + if (vc4->bo_labels[bo->label].num_allocated == 0 && + is_user_label(bo->label)) { + /* Free user BO label slots on last unreference. + * Slots are just where we track the stats for a given + * name, and once a name is unused we can reuse that + * slot. + */ + kfree(vc4->bo_labels[bo->label].name); + vc4->bo_labels[bo->label].name = NULL; + } + + bo->label = label; +} + +static uint32_t bo_page_index(size_t size) +{ + return (size / PAGE_SIZE) - 1; +} + +static void vc4_bo_destroy(struct vc4_bo *bo) +{ + struct drm_gem_object *obj = &bo->base.base; + struct vc4_dev *vc4 = to_vc4_dev(obj->dev); + + lockdep_assert_held(&vc4->bo_lock); + + vc4_bo_set_label(obj, -1); + + if (bo->validated_shader) { + kfree(bo->validated_shader->uniform_addr_offsets); + kfree(bo->validated_shader->texture_samples); + kfree(bo->validated_shader); + bo->validated_shader = NULL; + } + + reservation_object_fini(&bo->_resv); + + drm_gem_cma_free_object(obj); +} + +static void vc4_bo_remove_from_cache(struct vc4_bo *bo) +{ + struct vc4_dev *vc4 = to_vc4_dev(bo->base.base.dev); + + lockdep_assert_held(&vc4->bo_lock); + list_del(&bo->unref_head); + list_del(&bo->size_head); +} + +static struct list_head *vc4_get_cache_list_for_size(struct drm_device *dev, + size_t size) +{ + struct vc4_dev *vc4 = to_vc4_dev(dev); + uint32_t page_index = bo_page_index(size); + + if (vc4->bo_cache.size_list_size <= page_index) { + uint32_t new_size = max(vc4->bo_cache.size_list_size * 2, + page_index + 1); + struct list_head *new_list; + uint32_t i; + + new_list = kmalloc_array(new_size, sizeof(struct list_head), + GFP_KERNEL); + if (!new_list) + return NULL; + + /* Rebase the old cached BO lists to their new list + * head locations. + */ + for (i = 0; i < vc4->bo_cache.size_list_size; i++) { + struct list_head *old_list = + &vc4->bo_cache.size_list[i]; + + if (list_empty(old_list)) + INIT_LIST_HEAD(&new_list[i]); + else + list_replace(old_list, &new_list[i]); + } + /* And initialize the brand new BO list heads. */ + for (i = vc4->bo_cache.size_list_size; i < new_size; i++) + INIT_LIST_HEAD(&new_list[i]); + + kfree(vc4->bo_cache.size_list); + vc4->bo_cache.size_list = new_list; + vc4->bo_cache.size_list_size = new_size; + } + + return &vc4->bo_cache.size_list[page_index]; +} + +static void vc4_bo_cache_purge(struct drm_device *dev) +{ + struct vc4_dev *vc4 = to_vc4_dev(dev); + + mutex_lock(&vc4->bo_lock); + while (!list_empty(&vc4->bo_cache.time_list)) { + struct vc4_bo *bo = list_last_entry(&vc4->bo_cache.time_list, + struct vc4_bo, unref_head); + vc4_bo_remove_from_cache(bo); + vc4_bo_destroy(bo); + } + mutex_unlock(&vc4->bo_lock); +} + +void vc4_bo_add_to_purgeable_pool(struct vc4_bo *bo) +{ + struct vc4_dev *vc4 = to_vc4_dev(bo->base.base.dev); + + mutex_lock(&vc4->purgeable.lock); + list_add_tail(&bo->size_head, &vc4->purgeable.list); + vc4->purgeable.num++; + vc4->purgeable.size += bo->base.base.size; + mutex_unlock(&vc4->purgeable.lock); +} + +static void vc4_bo_remove_from_purgeable_pool_locked(struct vc4_bo *bo) +{ + struct vc4_dev *vc4 = to_vc4_dev(bo->base.base.dev); + + /* list_del_init() is used here because the caller might release + * the purgeable lock in order to acquire the madv one and update the + * madv status. + * During this short period of time a user might decide to mark + * the BO as unpurgeable, and if bo->madv is set to + * VC4_MADV_DONTNEED it will try to remove the BO from the + * purgeable list which will fail if the ->next/prev fields + * are set to LIST_POISON1/LIST_POISON2 (which is what + * list_del() does). + * Re-initializing the list element guarantees that list_del() + * will work correctly even if it's a NOP. + */ + list_del_init(&bo->size_head); + vc4->purgeable.num--; + vc4->purgeable.size -= bo->base.base.size; +} + +void vc4_bo_remove_from_purgeable_pool(struct vc4_bo *bo) +{ + struct vc4_dev *vc4 = to_vc4_dev(bo->base.base.dev); + + mutex_lock(&vc4->purgeable.lock); + vc4_bo_remove_from_purgeable_pool_locked(bo); + mutex_unlock(&vc4->purgeable.lock); +} + +static void vc4_bo_purge(struct drm_gem_object *obj) +{ + struct vc4_bo *bo = to_vc4_bo(obj); + struct drm_device *dev = obj->dev; + + WARN_ON(!mutex_is_locked(&bo->madv_lock)); + WARN_ON(bo->madv != VC4_MADV_DONTNEED); + + drm_vma_node_unmap(&obj->vma_node, dev->anon_inode->i_mapping); + + dma_free_wc(dev->dev, obj->size, bo->base.vaddr, bo->base.paddr); + bo->base.vaddr = NULL; + bo->madv = __VC4_MADV_PURGED; +} + +static void vc4_bo_userspace_cache_purge(struct drm_device *dev) +{ + struct vc4_dev *vc4 = to_vc4_dev(dev); + + mutex_lock(&vc4->purgeable.lock); + while (!list_empty(&vc4->purgeable.list)) { + struct vc4_bo *bo = list_first_entry(&vc4->purgeable.list, + struct vc4_bo, size_head); + struct drm_gem_object *obj = &bo->base.base; + size_t purged_size = 0; + + vc4_bo_remove_from_purgeable_pool_locked(bo); + + /* Release the purgeable lock while we're purging the BO so + * that other people can continue inserting things in the + * purgeable pool without having to wait for all BOs to be + * purged. + */ + mutex_unlock(&vc4->purgeable.lock); + mutex_lock(&bo->madv_lock); + + /* Since we released the purgeable pool lock before acquiring + * the BO madv one, the user may have marked the BO as WILLNEED + * and re-used it in the meantime. + * Before purging the BO we need to make sure + * - it is still marked as DONTNEED + * - it has not been re-inserted in the purgeable list + * - it is not used by HW blocks + * If one of these conditions is not met, just skip the entry. + */ + if (bo->madv == VC4_MADV_DONTNEED && + list_empty(&bo->size_head) && + !refcount_read(&bo->usecnt)) { + purged_size = bo->base.base.size; + vc4_bo_purge(obj); + } + mutex_unlock(&bo->madv_lock); + mutex_lock(&vc4->purgeable.lock); + + if (purged_size) { + vc4->purgeable.purged_size += purged_size; + vc4->purgeable.purged_num++; + } + } + mutex_unlock(&vc4->purgeable.lock); +} + +static struct vc4_bo *vc4_bo_get_from_cache(struct drm_device *dev, + uint32_t size, + enum vc4_kernel_bo_type type) +{ + struct vc4_dev *vc4 = to_vc4_dev(dev); + uint32_t page_index = bo_page_index(size); + struct vc4_bo *bo = NULL; + + size = roundup(size, PAGE_SIZE); + + mutex_lock(&vc4->bo_lock); + if (page_index >= vc4->bo_cache.size_list_size) + goto out; + + if (list_empty(&vc4->bo_cache.size_list[page_index])) + goto out; + + bo = list_first_entry(&vc4->bo_cache.size_list[page_index], + struct vc4_bo, size_head); + vc4_bo_remove_from_cache(bo); + kref_init(&bo->base.base.refcount); + +out: + if (bo) + vc4_bo_set_label(&bo->base.base, type); + mutex_unlock(&vc4->bo_lock); + return bo; +} + +/** + * vc4_gem_create_object - Implementation of driver->gem_create_object. + * @dev: DRM device + * @size: Size in bytes of the memory the object will reference + * + * This lets the CMA helpers allocate object structs for us, and keep + * our BO stats correct. + */ +struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size) +{ + struct vc4_dev *vc4 = to_vc4_dev(dev); + struct vc4_bo *bo; + + bo = kzalloc(sizeof(*bo), GFP_KERNEL); + if (!bo) + return NULL; + + bo->madv = VC4_MADV_WILLNEED; + refcount_set(&bo->usecnt, 0); + mutex_init(&bo->madv_lock); + mutex_lock(&vc4->bo_lock); + bo->label = VC4_BO_TYPE_KERNEL; + vc4->bo_labels[VC4_BO_TYPE_KERNEL].num_allocated++; + vc4->bo_labels[VC4_BO_TYPE_KERNEL].size_allocated += size; + mutex_unlock(&vc4->bo_lock); + bo->resv = &bo->_resv; + reservation_object_init(bo->resv); + + return &bo->base.base; +} + +struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t unaligned_size, + bool allow_unzeroed, enum vc4_kernel_bo_type type) +{ + size_t size = roundup(unaligned_size, PAGE_SIZE); + struct vc4_dev *vc4 = to_vc4_dev(dev); + struct drm_gem_cma_object *cma_obj; + struct vc4_bo *bo; + + if (size == 0) + return ERR_PTR(-EINVAL); + + /* First, try to get a vc4_bo from the kernel BO cache. */ + bo = vc4_bo_get_from_cache(dev, size, type); + if (bo) { + if (!allow_unzeroed) + memset(bo->base.vaddr, 0, bo->base.base.size); + return bo; + } + + cma_obj = drm_gem_cma_create(dev, size); + if (IS_ERR(cma_obj)) { + /* + * If we've run out of CMA memory, kill the cache of + * CMA allocations we've got laying around and try again. + */ + vc4_bo_cache_purge(dev); + cma_obj = drm_gem_cma_create(dev, size); + } + + if (IS_ERR(cma_obj)) { + /* + * Still not enough CMA memory, purge the userspace BO + * cache and retry. + * This is sub-optimal since we purge the whole userspace + * BO cache which forces user that want to re-use the BO to + * restore its initial content. + * Ideally, we should purge entries one by one and retry + * after each to see if CMA allocation succeeds. Or even + * better, try to find an entry with at least the same + * size. + */ + vc4_bo_userspace_cache_purge(dev); + cma_obj = drm_gem_cma_create(dev, size); + } + + if (IS_ERR(cma_obj)) { + DRM_ERROR("Failed to allocate from CMA:\n"); + vc4_bo_stats_dump(vc4); + return ERR_PTR(-ENOMEM); + } + bo = to_vc4_bo(&cma_obj->base); + + /* By default, BOs do not support the MADV ioctl. This will be enabled + * only on BOs that are exposed to userspace (V3D, V3D_SHADER and DUMB + * BOs). + */ + bo->madv = __VC4_MADV_NOTSUPP; + + mutex_lock(&vc4->bo_lock); + vc4_bo_set_label(&cma_obj->base, type); + mutex_unlock(&vc4->bo_lock); + + return bo; +} + +int vc4_dumb_create(struct drm_file *file_priv, + struct drm_device *dev, + struct drm_mode_create_dumb *args) +{ + int min_pitch = DIV_ROUND_UP(args->width * args->bpp, 8); + struct vc4_bo *bo = NULL; + int ret; + + if (args->pitch < min_pitch) + args->pitch = min_pitch; + + if (args->size < args->pitch * args->height) + args->size = args->pitch * args->height; + + bo = vc4_bo_create(dev, args->size, false, VC4_BO_TYPE_DUMB); + if (IS_ERR(bo)) + return PTR_ERR(bo); + + bo->madv = VC4_MADV_WILLNEED; + + ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle); + drm_gem_object_put_unlocked(&bo->base.base); + + return ret; +} + +static void vc4_bo_cache_free_old(struct drm_device *dev) +{ + struct vc4_dev *vc4 = to_vc4_dev(dev); + unsigned long expire_time = jiffies - msecs_to_jiffies(1000); + + lockdep_assert_held(&vc4->bo_lock); + + while (!list_empty(&vc4->bo_cache.time_list)) { + struct vc4_bo *bo = list_last_entry(&vc4->bo_cache.time_list, + struct vc4_bo, unref_head); + if (time_before(expire_time, bo->free_time)) { + mod_timer(&vc4->bo_cache.time_timer, + round_jiffies_up(jiffies + + msecs_to_jiffies(1000))); + return; + } + + vc4_bo_remove_from_cache(bo); + vc4_bo_destroy(bo); + } +} + +/* Called on the last userspace/kernel unreference of the BO. Returns + * it to the BO cache if possible, otherwise frees it. + */ +void vc4_free_object(struct drm_gem_object *gem_bo) +{ + struct drm_device *dev = gem_bo->dev; + struct vc4_dev *vc4 = to_vc4_dev(dev); + struct vc4_bo *bo = to_vc4_bo(gem_bo); + struct list_head *cache_list; + + /* Remove the BO from the purgeable list. */ + mutex_lock(&bo->madv_lock); + if (bo->madv == VC4_MADV_DONTNEED && !refcount_read(&bo->usecnt)) + vc4_bo_remove_from_purgeable_pool(bo); + mutex_unlock(&bo->madv_lock); + + mutex_lock(&vc4->bo_lock); + /* If the object references someone else's memory, we can't cache it. + */ + if (gem_bo->import_attach) { + vc4_bo_destroy(bo); + goto out; + } + + /* Don't cache if it was publicly named. */ + if (gem_bo->name) { + vc4_bo_destroy(bo); + goto out; + } + + /* If this object was partially constructed but CMA allocation + * had failed, just free it. Can also happen when the BO has been + * purged. + */ + if (!bo->base.vaddr) { + vc4_bo_destroy(bo); + goto out; + } + + cache_list = vc4_get_cache_list_for_size(dev, gem_bo->size); + if (!cache_list) { + vc4_bo_destroy(bo); + goto out; + } + + if (bo->validated_shader) { + kfree(bo->validated_shader->uniform_addr_offsets); + kfree(bo->validated_shader->texture_samples); + kfree(bo->validated_shader); + bo->validated_shader = NULL; + } + + /* Reset madv and usecnt before adding the BO to the cache. */ + bo->madv = __VC4_MADV_NOTSUPP; + refcount_set(&bo->usecnt, 0); + + bo->t_format = false; + bo->free_time = jiffies; + list_add(&bo->size_head, cache_list); + list_add(&bo->unref_head, &vc4->bo_cache.time_list); + + vc4_bo_set_label(&bo->base.base, VC4_BO_TYPE_KERNEL_CACHE); + + vc4_bo_cache_free_old(dev); + +out: + mutex_unlock(&vc4->bo_lock); +} + +static void vc4_bo_cache_time_work(struct work_struct *work) +{ + struct vc4_dev *vc4 = + container_of(work, struct vc4_dev, bo_cache.time_work); + struct drm_device *dev = vc4->dev; + + mutex_lock(&vc4->bo_lock); + vc4_bo_cache_free_old(dev); + mutex_unlock(&vc4->bo_lock); +} + +int vc4_bo_inc_usecnt(struct vc4_bo *bo) +{ + int ret; + + /* Fast path: if the BO is already retained by someone, no need to + * check the madv status. + */ + if (refcount_inc_not_zero(&bo->usecnt)) + return 0; + + mutex_lock(&bo->madv_lock); + switch (bo->madv) { + case VC4_MADV_WILLNEED: + if (!refcount_inc_not_zero(&bo->usecnt)) + refcount_set(&bo->usecnt, 1); + ret = 0; + break; + case VC4_MADV_DONTNEED: + /* We shouldn't use a BO marked as purgeable if at least + * someone else retained its content by incrementing usecnt. + * Luckily the BO hasn't been purged yet, but something wrong + * is happening here. Just throw an error instead of + * authorizing this use case. + */ + case __VC4_MADV_PURGED: + /* We can't use a purged BO. */ + default: + /* Invalid madv value. */ + ret = -EINVAL; + break; + } + mutex_unlock(&bo->madv_lock); + + return ret; +} + +void vc4_bo_dec_usecnt(struct vc4_bo *bo) +{ + /* Fast path: if the BO is still retained by someone, no need to test + * the madv value. + */ + if (refcount_dec_not_one(&bo->usecnt)) + return; + + mutex_lock(&bo->madv_lock); + if (refcount_dec_and_test(&bo->usecnt) && + bo->madv == VC4_MADV_DONTNEED) + vc4_bo_add_to_purgeable_pool(bo); + mutex_unlock(&bo->madv_lock); +} + +static void vc4_bo_cache_time_timer(struct timer_list *t) +{ + struct vc4_dev *vc4 = from_timer(vc4, t, bo_cache.time_timer); + + schedule_work(&vc4->bo_cache.time_work); +} + +struct reservation_object *vc4_prime_res_obj(struct drm_gem_object *obj) +{ + struct vc4_bo *bo = to_vc4_bo(obj); + + return bo->resv; +} + +struct dma_buf * +vc4_prime_export(struct drm_device *dev, struct drm_gem_object *obj, int flags) +{ + struct vc4_bo *bo = to_vc4_bo(obj); + struct dma_buf *dmabuf; + int ret; + + if (bo->validated_shader) { + DRM_DEBUG("Attempting to export shader BO\n"); + return ERR_PTR(-EINVAL); + } + + /* Note: as soon as the BO is exported it becomes unpurgeable, because + * noone ever decrements the usecnt even if the reference held by the + * exported BO is released. This shouldn't be a problem since we don't + * expect exported BOs to be marked as purgeable. + */ + ret = vc4_bo_inc_usecnt(bo); + if (ret) { + DRM_ERROR("Failed to increment BO usecnt\n"); + return ERR_PTR(ret); + } + + dmabuf = drm_gem_prime_export(dev, obj, flags); + if (IS_ERR(dmabuf)) + vc4_bo_dec_usecnt(bo); + + return dmabuf; +} + +vm_fault_t vc4_fault(struct vm_fault *vmf) +{ + struct vm_area_struct *vma = vmf->vma; + struct drm_gem_object *obj = vma->vm_private_data; + struct vc4_bo *bo = to_vc4_bo(obj); + + /* The only reason we would end up here is when user-space accesses + * BO's memory after it's been purged. + */ + mutex_lock(&bo->madv_lock); + WARN_ON(bo->madv != __VC4_MADV_PURGED); + mutex_unlock(&bo->madv_lock); + + return VM_FAULT_SIGBUS; +} + +int vc4_mmap(struct file *filp, struct vm_area_struct *vma) +{ + struct drm_gem_object *gem_obj; + unsigned long vm_pgoff; + struct vc4_bo *bo; + int ret; + + ret = drm_gem_mmap(filp, vma); + if (ret) + return ret; + + gem_obj = vma->vm_private_data; + bo = to_vc4_bo(gem_obj); + + if (bo->validated_shader && (vma->vm_flags & VM_WRITE)) { + DRM_DEBUG("mmaping of shader BOs for writing not allowed.\n"); + return -EINVAL; + } + + if (bo->madv != VC4_MADV_WILLNEED) { + DRM_DEBUG("mmaping of %s BO not allowed\n", + bo->madv == VC4_MADV_DONTNEED ? + "purgeable" : "purged"); + return -EINVAL; + } + + /* + * Clear the VM_PFNMAP flag that was set by drm_gem_mmap(), and set the + * vm_pgoff (used as a fake buffer offset by DRM) to 0 as we want to map + * the whole buffer. + */ + vma->vm_flags &= ~VM_PFNMAP; + + /* This ->vm_pgoff dance is needed to make all parties happy: + * - dma_mmap_wc() uses ->vm_pgoff as an offset within the allocated + * mem-region, hence the need to set it to zero (the value set by + * the DRM core is a virtual offset encoding the GEM object-id) + * - the mmap() core logic needs ->vm_pgoff to be restored to its + * initial value before returning from this function because it + * encodes the offset of this GEM in the dev->anon_inode pseudo-file + * and this information will be used when we invalidate userspace + * mappings with drm_vma_node_unmap() (called from vc4_gem_purge()). + */ + vm_pgoff = vma->vm_pgoff; + vma->vm_pgoff = 0; + ret = dma_mmap_wc(bo->base.base.dev->dev, vma, bo->base.vaddr, + bo->base.paddr, vma->vm_end - vma->vm_start); + vma->vm_pgoff = vm_pgoff; + + if (ret) + drm_gem_vm_close(vma); + + return ret; +} + +int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma) +{ + struct vc4_bo *bo = to_vc4_bo(obj); + + if (bo->validated_shader && (vma->vm_flags & VM_WRITE)) { + DRM_DEBUG("mmaping of shader BOs for writing not allowed.\n"); + return -EINVAL; + } + + return drm_gem_cma_prime_mmap(obj, vma); +} + +void *vc4_prime_vmap(struct drm_gem_object *obj) +{ + struct vc4_bo *bo = to_vc4_bo(obj); + + if (bo->validated_shader) { + DRM_DEBUG("mmaping of shader BOs not allowed.\n"); + return ERR_PTR(-EINVAL); + } + + return drm_gem_cma_prime_vmap(obj); +} + +struct drm_gem_object * +vc4_prime_import_sg_table(struct drm_device *dev, + struct dma_buf_attachment *attach, + struct sg_table *sgt) +{ + struct drm_gem_object *obj; + struct vc4_bo *bo; + + obj = drm_gem_cma_prime_import_sg_table(dev, attach, sgt); + if (IS_ERR(obj)) + return obj; + + bo = to_vc4_bo(obj); + bo->resv = attach->dmabuf->resv; + + return obj; +} + +int vc4_create_bo_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct drm_vc4_create_bo *args = data; + struct vc4_bo *bo = NULL; + int ret; + + /* + * We can't allocate from the BO cache, because the BOs don't + * get zeroed, and that might leak data between users. + */ + bo = vc4_bo_create(dev, args->size, false, VC4_BO_TYPE_V3D); + if (IS_ERR(bo)) + return PTR_ERR(bo); + + bo->madv = VC4_MADV_WILLNEED; + + ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle); + drm_gem_object_put_unlocked(&bo->base.base); + + return ret; +} + +int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct drm_vc4_mmap_bo *args = data; + struct drm_gem_object *gem_obj; + + gem_obj = drm_gem_object_lookup(file_priv, args->handle); + if (!gem_obj) { + DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle); + return -EINVAL; + } + + /* The mmap offset was set up at BO allocation time. */ + args->offset = drm_vma_node_offset_addr(&gem_obj->vma_node); + + drm_gem_object_put_unlocked(gem_obj); + return 0; +} + +int +vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct drm_vc4_create_shader_bo *args = data; + struct vc4_bo *bo = NULL; + int ret; + + if (args->size == 0) + return -EINVAL; + + if (args->size % sizeof(u64) != 0) + return -EINVAL; + + if (args->flags != 0) { + DRM_INFO("Unknown flags set: 0x%08x\n", args->flags); + return -EINVAL; + } + + if (args->pad != 0) { + DRM_INFO("Pad set: 0x%08x\n", args->pad); + return -EINVAL; + } + + bo = vc4_bo_create(dev, args->size, true, VC4_BO_TYPE_V3D_SHADER); + if (IS_ERR(bo)) + return PTR_ERR(bo); + + bo->madv = VC4_MADV_WILLNEED; + + if (copy_from_user(bo->base.vaddr, + (void __user *)(uintptr_t)args->data, + args->size)) { + ret = -EFAULT; + goto fail; + } + /* Clear the rest of the memory from allocating from the BO + * cache. + */ + memset(bo->base.vaddr + args->size, 0, + bo->base.base.size - args->size); + + bo->validated_shader = vc4_validate_shader(&bo->base); + if (!bo->validated_shader) { + ret = -EINVAL; + goto fail; + } + + /* We have to create the handle after validation, to avoid + * races for users to do doing things like mmap the shader BO. + */ + ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle); + + fail: + drm_gem_object_put_unlocked(&bo->base.base); + + return ret; +} + +/** + * vc4_set_tiling_ioctl() - Sets the tiling modifier for a BO. + * @dev: DRM device + * @data: ioctl argument + * @file_priv: DRM file for this fd + * + * The tiling state of the BO decides the default modifier of an fb if + * no specific modifier was set by userspace, and the return value of + * vc4_get_tiling_ioctl() (so that userspace can treat a BO it + * received from dmabuf as the same tiling format as the producer + * used). + */ +int vc4_set_tiling_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct drm_vc4_set_tiling *args = data; + struct drm_gem_object *gem_obj; + struct vc4_bo *bo; + bool t_format; + + if (args->flags != 0) + return -EINVAL; + + switch (args->modifier) { + case DRM_FORMAT_MOD_NONE: + t_format = false; + break; + case DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED: + t_format = true; + break; + default: + return -EINVAL; + } + + gem_obj = drm_gem_object_lookup(file_priv, args->handle); + if (!gem_obj) { + DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle); + return -ENOENT; + } + bo = to_vc4_bo(gem_obj); + bo->t_format = t_format; + + drm_gem_object_put_unlocked(gem_obj); + + return 0; +} + +/** + * vc4_get_tiling_ioctl() - Gets the tiling modifier for a BO. + * @dev: DRM device + * @data: ioctl argument + * @file_priv: DRM file for this fd + * + * Returns the tiling modifier for a BO as set by vc4_set_tiling_ioctl(). + */ +int vc4_get_tiling_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct drm_vc4_get_tiling *args = data; + struct drm_gem_object *gem_obj; + struct vc4_bo *bo; + + if (args->flags != 0 || args->modifier != 0) + return -EINVAL; + + gem_obj = drm_gem_object_lookup(file_priv, args->handle); + if (!gem_obj) { + DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle); + return -ENOENT; + } + bo = to_vc4_bo(gem_obj); + + if (bo->t_format) + args->modifier = DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED; + else + args->modifier = DRM_FORMAT_MOD_NONE; + + drm_gem_object_put_unlocked(gem_obj); + + return 0; +} + +int vc4_bo_cache_init(struct drm_device *dev) +{ + struct vc4_dev *vc4 = to_vc4_dev(dev); + int i; + + /* Create the initial set of BO labels that the kernel will + * use. This lets us avoid a bunch of string reallocation in + * the kernel's draw and BO allocation paths. + */ + vc4->bo_labels = kcalloc(VC4_BO_TYPE_COUNT, sizeof(*vc4->bo_labels), + GFP_KERNEL); + if (!vc4->bo_labels) + return -ENOMEM; + vc4->num_labels = VC4_BO_TYPE_COUNT; + + BUILD_BUG_ON(ARRAY_SIZE(bo_type_names) != VC4_BO_TYPE_COUNT); + for (i = 0; i < VC4_BO_TYPE_COUNT; i++) + vc4->bo_labels[i].name = bo_type_names[i]; + + mutex_init(&vc4->bo_lock); + + INIT_LIST_HEAD(&vc4->bo_cache.time_list); + + INIT_WORK(&vc4->bo_cache.time_work, vc4_bo_cache_time_work); + timer_setup(&vc4->bo_cache.time_timer, vc4_bo_cache_time_timer, 0); + + return 0; +} + +void vc4_bo_cache_destroy(struct drm_device *dev) +{ + struct vc4_dev *vc4 = to_vc4_dev(dev); + int i; + + del_timer(&vc4->bo_cache.time_timer); + cancel_work_sync(&vc4->bo_cache.time_work); + + vc4_bo_cache_purge(dev); + + for (i = 0; i < vc4->num_labels; i++) { + if (vc4->bo_labels[i].num_allocated) { + DRM_ERROR("Destroying BO cache with %d %s " + "BOs still allocated\n", + vc4->bo_labels[i].num_allocated, + vc4->bo_labels[i].name); + } + + if (is_user_label(i)) + kfree(vc4->bo_labels[i].name); + } + kfree(vc4->bo_labels); +} + +int vc4_label_bo_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct vc4_dev *vc4 = to_vc4_dev(dev); + struct drm_vc4_label_bo *args = data; + char *name; + struct drm_gem_object *gem_obj; + int ret = 0, label; + + if (!args->len) + return -EINVAL; + + name = strndup_user(u64_to_user_ptr(args->name), args->len + 1); + if (IS_ERR(name)) + return PTR_ERR(name); + + gem_obj = drm_gem_object_lookup(file_priv, args->handle); + if (!gem_obj) { + DRM_ERROR("Failed to look up GEM BO %d\n", args->handle); + kfree(name); + return -ENOENT; + } + + mutex_lock(&vc4->bo_lock); + label = vc4_get_user_label(vc4, name); + if (label != -1) + vc4_bo_set_label(gem_obj, label); + else + ret = -ENOMEM; + mutex_unlock(&vc4->bo_lock); + + drm_gem_object_put_unlocked(gem_obj); + + return ret; +} |