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path: root/testing/web-platform/tests/html/canvas/offscreen/path-objects/2d.path.isPointInPath.subpath.worker.js
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// DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py.
// OffscreenCanvas test in a worker:2d.path.isPointInPath.subpath
// Description:isPointInPath() uses the current path, not just the subpath
// Note:

importScripts("/resources/testharness.js");
importScripts("/html/canvas/resources/canvas-tests.js");

var t = async_test("isPointInPath() uses the current path, not just the subpath");
var t_pass = t.done.bind(t);
var t_fail = t.step_func(function(reason) {
    throw reason;
});
t.step(function() {

var canvas = new OffscreenCanvas(100, 50);
var ctx = canvas.getContext('2d');

ctx.rect(0, 0, 20, 20);
ctx.beginPath();
ctx.rect(20, 0, 20, 20);
ctx.closePath();
ctx.rect(40, 0, 20, 20);
_assertSame(ctx.isPointInPath(10, 10), false, "ctx.isPointInPath(10, 10)", "false");
_assertSame(ctx.isPointInPath(30, 10), true, "ctx.isPointInPath(30, 10)", "true");
_assertSame(ctx.isPointInPath(50, 10), true, "ctx.isPointInPath(50, 10)", "true");
t.done();

});
done();