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/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef RTC_BASE_PLATFORM_UITHREAD_H_
#define RTC_BASE_PLATFORM_UITHREAD_H_
#include "rtc_base/platform_thread.h"
namespace rtc {
#if defined(WEBRTC_WIN)
class PlatformUIThread : public PlatformThread {
public:
PlatformUIThread(ThreadRunFunctionDeprecated func, void* obj,
const char* thread_name)
: PlatformThread(func, obj, thread_name),
hwnd_(nullptr),
timerid_(0),
timeout_(0) {}
virtual ~PlatformUIThread() {}
void Stop() override;
/**
* Request an async callback soon.
*/
void RequestCallback();
/**
* Request a recurring callback.
*/
bool RequestCallbackTimer(unsigned int milliseconds);
protected:
void Run() override;
private:
static LRESULT CALLBACK EventWindowProc(HWND, UINT, WPARAM, LPARAM);
void NativeEventCallback();
bool InternalInit();
HWND hwnd_;
UINT_PTR timerid_;
unsigned int timeout_;
};
#endif
} // namespace rtc
#endif // RTC_BASE_PLATFORM_UITHREAD_H_
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