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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /dom/webidl/GamepadServiceTest.webidl | |
parent | Initial commit. (diff) | |
download | firefox-upstream.tar.xz firefox-upstream.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | dom/webidl/GamepadServiceTest.webidl | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/dom/webidl/GamepadServiceTest.webidl b/dom/webidl/GamepadServiceTest.webidl new file mode 100644 index 0000000000..fa21b88b73 --- /dev/null +++ b/dom/webidl/GamepadServiceTest.webidl @@ -0,0 +1,52 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this file, + * You can obtain one at http://mozilla.org/MPL/2.0/. */ + +[Pref="dom.gamepad.test.enabled", + Exposed=Window] +interface GamepadServiceTest +{ + readonly attribute GamepadMappingType noMapping; + readonly attribute GamepadMappingType standardMapping; + readonly attribute GamepadHand noHand; + readonly attribute GamepadHand leftHand; + readonly attribute GamepadHand rightHand; + + [Throws] + Promise<unsigned long> addGamepad(DOMString id, + GamepadMappingType mapping, + GamepadHand hand, + unsigned long numButtons, + unsigned long numAxes, + unsigned long numHaptics, + unsigned long numLightIndicator, + unsigned long numTouchEvents); + + void removeGamepad(unsigned long index); + + void newButtonEvent(unsigned long index, + unsigned long button, + boolean pressed, + boolean touched); + + void newButtonValueEvent(unsigned long index, + unsigned long button, + boolean pressed, + boolean touched, + double value); + + void newAxisMoveEvent(unsigned long index, + unsigned long axis, + double value); + void newPoseMove(unsigned long index, + Float32Array? orient, + Float32Array? pos, + Float32Array? angVelocity, + Float32Array? angAcceleration, + Float32Array? linVelocity, + Float32Array? linAcceleration); + + void newTouch(unsigned long index, unsigned long aTouchArrayIndex, + unsigned long touchId, octet surfaceId, + Float32Array position, Float32Array? surfaceDimension); +};
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