summaryrefslogtreecommitdiffstats
path: root/dom/media/AudioStream.cpp
diff options
context:
space:
mode:
authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
commit2aa4a82499d4becd2284cdb482213d541b8804dd (patch)
treeb80bf8bf13c3766139fbacc530efd0dd9d54394c /dom/media/AudioStream.cpp
parentInitial commit. (diff)
downloadfirefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz
firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/media/AudioStream.cpp')
-rw-r--r--dom/media/AudioStream.cpp728
1 files changed, 728 insertions, 0 deletions
diff --git a/dom/media/AudioStream.cpp b/dom/media/AudioStream.cpp
new file mode 100644
index 0000000000..05028810c4
--- /dev/null
+++ b/dom/media/AudioStream.cpp
@@ -0,0 +1,728 @@
+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim:set ts=2 sw=2 sts=2 et cindent: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+#include <stdio.h>
+#include <math.h>
+#include <string.h>
+#include "mozilla/Logging.h"
+#include "prdtoa.h"
+#include "AudioStream.h"
+#include "VideoUtils.h"
+#include "mozilla/dom/AudioDeviceInfo.h"
+#include "mozilla/Monitor.h"
+#include "mozilla/Mutex.h"
+#include "mozilla/Sprintf.h"
+#include "mozilla/Unused.h"
+#include <algorithm>
+#include "mozilla/Telemetry.h"
+#include "CubebUtils.h"
+#include "nsPrintfCString.h"
+#include "AudioConverter.h"
+#include "UnderrunHandler.h"
+#if defined(XP_WIN)
+# include "nsXULAppAPI.h"
+#endif
+#include "Tracing.h"
+#include "webaudio/blink/DenormalDisabler.h"
+#include "AudioThreadRegistry.h"
+
+// Use abort() instead of exception in SoundTouch.
+#define ST_NO_EXCEPTION_HANDLING 1
+#include "soundtouch/SoundTouchFactory.h"
+
+namespace mozilla {
+
+#undef LOG
+#undef LOGW
+#undef LOGE
+
+LazyLogModule gAudioStreamLog("AudioStream");
+// For simple logs
+#define LOG(x, ...) \
+ MOZ_LOG(gAudioStreamLog, mozilla::LogLevel::Debug, \
+ ("%p " x, this, ##__VA_ARGS__))
+#define LOGW(x, ...) \
+ MOZ_LOG(gAudioStreamLog, mozilla::LogLevel::Warning, \
+ ("%p " x, this, ##__VA_ARGS__))
+#define LOGE(x, ...) \
+ NS_DebugBreak(NS_DEBUG_WARNING, \
+ nsPrintfCString("%p " x, this, ##__VA_ARGS__).get(), nullptr, \
+ __FILE__, __LINE__)
+
+/**
+ * Keep a list of frames sent to the audio engine in each DataCallback along
+ * with the playback rate at the moment. Since the playback rate and number of
+ * underrun frames can vary in each callback. We need to keep the whole history
+ * in order to calculate the playback position of the audio engine correctly.
+ */
+class FrameHistory {
+ struct Chunk {
+ uint32_t servicedFrames;
+ uint32_t totalFrames;
+ uint32_t rate;
+ };
+
+ template <typename T>
+ static T FramesToUs(uint32_t frames, int rate) {
+ return static_cast<T>(frames) * USECS_PER_S / rate;
+ }
+
+ public:
+ FrameHistory() : mBaseOffset(0), mBasePosition(0) {}
+
+ void Append(uint32_t aServiced, uint32_t aUnderrun, uint32_t aRate) {
+ /* In most case where playback rate stays the same and we don't underrun
+ * frames, we are able to merge chunks to avoid lose of precision to add up
+ * in compressing chunks into |mBaseOffset| and |mBasePosition|.
+ */
+ if (!mChunks.IsEmpty()) {
+ Chunk& c = mChunks.LastElement();
+ // 2 chunks (c1 and c2) can be merged when rate is the same and
+ // adjacent frames are zero. That is, underrun frames in c1 are zero
+ // or serviced frames in c2 are zero.
+ if (c.rate == aRate &&
+ (c.servicedFrames == c.totalFrames || aServiced == 0)) {
+ c.servicedFrames += aServiced;
+ c.totalFrames += aServiced + aUnderrun;
+ return;
+ }
+ }
+ Chunk* p = mChunks.AppendElement();
+ p->servicedFrames = aServiced;
+ p->totalFrames = aServiced + aUnderrun;
+ p->rate = aRate;
+ }
+
+ /**
+ * @param frames The playback position in frames of the audio engine.
+ * @return The playback position in microseconds of the audio engine,
+ * adjusted by playback rate changes and underrun frames.
+ */
+ int64_t GetPosition(int64_t frames) {
+ // playback position should not go backward.
+ MOZ_ASSERT(frames >= mBaseOffset);
+ while (true) {
+ if (mChunks.IsEmpty()) {
+ return mBasePosition;
+ }
+ const Chunk& c = mChunks[0];
+ if (frames <= mBaseOffset + c.totalFrames) {
+ uint32_t delta = frames - mBaseOffset;
+ delta = std::min(delta, c.servicedFrames);
+ return static_cast<int64_t>(mBasePosition) +
+ FramesToUs<int64_t>(delta, c.rate);
+ }
+ // Since the playback position of the audio engine will not go backward,
+ // we are able to compress chunks so that |mChunks| won't grow
+ // unlimitedly. Note that we lose precision in converting integers into
+ // floats and inaccuracy will accumulate over time. However, for a 24hr
+ // long, sample rate = 44.1k file, the error will be less than 1
+ // microsecond after playing 24 hours. So we are fine with that.
+ mBaseOffset += c.totalFrames;
+ mBasePosition += FramesToUs<double>(c.servicedFrames, c.rate);
+ mChunks.RemoveElementAt(0);
+ }
+ }
+
+ private:
+ AutoTArray<Chunk, 7> mChunks;
+ int64_t mBaseOffset;
+ double mBasePosition;
+};
+
+AudioStream::AudioStream(DataSource& aSource)
+ : mMonitor("AudioStream"),
+ mChannels(0),
+ mOutChannels(0),
+ mTimeStretcher(nullptr),
+ mState(INITIALIZED),
+ mDataSource(aSource),
+ mPrefillQuirk(false),
+ mAudioThreadId(0),
+ mSandboxed(CubebUtils::SandboxEnabled()) {
+#if defined(XP_WIN)
+ if (XRE_IsContentProcess()) {
+ audio::AudioNotificationReceiver::Register(this);
+ }
+#endif
+}
+
+AudioStream::~AudioStream() {
+ LOG("deleted, state %d", mState);
+ MOZ_ASSERT(mState == SHUTDOWN && !mCubebStream,
+ "Should've called Shutdown() before deleting an AudioStream");
+ if (mTimeStretcher) {
+ soundtouch::destroySoundTouchObj(mTimeStretcher);
+ }
+#if defined(XP_WIN)
+ if (XRE_IsContentProcess()) {
+ audio::AudioNotificationReceiver::Unregister(this);
+ }
+#endif
+}
+
+size_t AudioStream::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const {
+ size_t amount = aMallocSizeOf(this);
+
+ // Possibly add in the future:
+ // - mTimeStretcher
+ // - mCubebStream
+
+ return amount;
+}
+
+nsresult AudioStream::EnsureTimeStretcherInitializedUnlocked() {
+ mMonitor.AssertCurrentThreadOwns();
+ if (!mTimeStretcher) {
+ mTimeStretcher = soundtouch::createSoundTouchObj();
+ mTimeStretcher->setSampleRate(mAudioClock.GetInputRate());
+ mTimeStretcher->setChannels(mOutChannels);
+ mTimeStretcher->setPitch(1.0);
+
+ // SoundTouch v2.1.2 uses automatic time-stretch settings with the following
+ // values:
+ // Tempo 0.5: 90ms sequence, 20ms seekwindow, 8ms overlap
+ // Tempo 2.0: 40ms sequence, 15ms seekwindow, 8ms overlap
+ // We are going to use a smaller 10ms sequence size to improve speech
+ // clarity, giving more resolution at high tempo and less reverb at low
+ // tempo. Maintain 15ms seekwindow and 8ms overlap for smoothness.
+ mTimeStretcher->setSetting(SETTING_SEQUENCE_MS, 10);
+ mTimeStretcher->setSetting(SETTING_SEEKWINDOW_MS, 15);
+ mTimeStretcher->setSetting(SETTING_OVERLAP_MS, 8);
+ }
+ return NS_OK;
+}
+
+nsresult AudioStream::SetPlaybackRate(double aPlaybackRate) {
+ TRACE();
+ // MUST lock since the rate transposer is used from the cubeb callback,
+ // and rate changes can cause the buffer to be reallocated
+ MonitorAutoLock mon(mMonitor);
+
+ NS_ASSERTION(
+ aPlaybackRate > 0.0,
+ "Can't handle negative or null playbackrate in the AudioStream.");
+ // Avoid instantiating the resampler if we are not changing the playback rate.
+ // GetPreservesPitch/SetPreservesPitch don't need locking before calling
+ if (aPlaybackRate == mAudioClock.GetPlaybackRate()) {
+ return NS_OK;
+ }
+
+ if (EnsureTimeStretcherInitializedUnlocked() != NS_OK) {
+ return NS_ERROR_FAILURE;
+ }
+
+ mAudioClock.SetPlaybackRate(aPlaybackRate);
+
+ if (mAudioClock.GetPreservesPitch()) {
+ mTimeStretcher->setTempo(aPlaybackRate);
+ mTimeStretcher->setRate(1.0f);
+ } else {
+ mTimeStretcher->setTempo(1.0f);
+ mTimeStretcher->setRate(aPlaybackRate);
+ }
+ return NS_OK;
+}
+
+nsresult AudioStream::SetPreservesPitch(bool aPreservesPitch) {
+ TRACE();
+ // MUST lock since the rate transposer is used from the cubeb callback,
+ // and rate changes can cause the buffer to be reallocated
+ MonitorAutoLock mon(mMonitor);
+
+ // Avoid instantiating the timestretcher instance if not needed.
+ if (aPreservesPitch == mAudioClock.GetPreservesPitch()) {
+ return NS_OK;
+ }
+
+ if (EnsureTimeStretcherInitializedUnlocked() != NS_OK) {
+ return NS_ERROR_FAILURE;
+ }
+
+ if (aPreservesPitch == true) {
+ mTimeStretcher->setTempo(mAudioClock.GetPlaybackRate());
+ mTimeStretcher->setRate(1.0f);
+ } else {
+ mTimeStretcher->setTempo(1.0f);
+ mTimeStretcher->setRate(mAudioClock.GetPlaybackRate());
+ }
+
+ mAudioClock.SetPreservesPitch(aPreservesPitch);
+
+ return NS_OK;
+}
+
+template <AudioSampleFormat N>
+struct ToCubebFormat {
+ static const cubeb_sample_format value = CUBEB_SAMPLE_FLOAT32NE;
+};
+
+template <>
+struct ToCubebFormat<AUDIO_FORMAT_S16> {
+ static const cubeb_sample_format value = CUBEB_SAMPLE_S16NE;
+};
+
+template <typename Function, typename... Args>
+int AudioStream::InvokeCubeb(Function aFunction, Args&&... aArgs) {
+ MonitorAutoUnlock mon(mMonitor);
+ return aFunction(mCubebStream.get(), std::forward<Args>(aArgs)...);
+}
+
+nsresult AudioStream::Init(uint32_t aNumChannels,
+ AudioConfig::ChannelLayout::ChannelMap aChannelMap,
+ uint32_t aRate, AudioDeviceInfo* aSinkInfo) {
+ auto startTime = TimeStamp::Now();
+ TRACE();
+
+ LOG("%s channels: %d, rate: %d", __FUNCTION__, aNumChannels, aRate);
+ mChannels = aNumChannels;
+ mOutChannels = aNumChannels;
+
+ mSinkInfo = aSinkInfo;
+
+ // Hasn't started playing audio yet.
+ mPlaybackComplete = false;
+
+ cubeb_stream_params params;
+ params.rate = aRate;
+ params.channels = mOutChannels;
+ params.layout = static_cast<uint32_t>(aChannelMap);
+ params.format = ToCubebFormat<AUDIO_OUTPUT_FORMAT>::value;
+ params.prefs = CubebUtils::GetDefaultStreamPrefs(CUBEB_DEVICE_TYPE_OUTPUT);
+
+ // This is noop if MOZ_DUMP_AUDIO is not set.
+ mDumpFile.Open("AudioStream", mOutChannels, aRate);
+
+ mAudioClock.Init(aRate);
+
+ cubeb* cubebContext = CubebUtils::GetCubebContext();
+ if (!cubebContext) {
+ LOGE("Can't get cubeb context!");
+ CubebUtils::ReportCubebStreamInitFailure(true);
+ return NS_ERROR_DOM_MEDIA_CUBEB_INITIALIZATION_ERR;
+ }
+
+ // cubeb's winmm backend prefills buffers on init rather than stream start.
+ // See https://github.com/kinetiknz/cubeb/issues/150
+ mPrefillQuirk = !strcmp(cubeb_get_backend_id(cubebContext), "winmm");
+
+ return OpenCubeb(cubebContext, params, startTime,
+ CubebUtils::GetFirstStream());
+}
+
+nsresult AudioStream::OpenCubeb(cubeb* aContext, cubeb_stream_params& aParams,
+ TimeStamp aStartTime, bool aIsFirst) {
+ TRACE();
+ MOZ_ASSERT(aContext);
+
+ cubeb_stream* stream = nullptr;
+ /* Convert from milliseconds to frames. */
+ uint32_t latency_frames =
+ CubebUtils::GetCubebPlaybackLatencyInMilliseconds() * aParams.rate / 1000;
+ cubeb_devid deviceID = nullptr;
+ if (mSinkInfo && mSinkInfo->DeviceID()) {
+ deviceID = mSinkInfo->DeviceID();
+ }
+ if (cubeb_stream_init(aContext, &stream, "AudioStream", nullptr, nullptr,
+ deviceID, &aParams, latency_frames, DataCallback_S,
+ StateCallback_S, this) == CUBEB_OK) {
+ mCubebStream.reset(stream);
+ CubebUtils::ReportCubebBackendUsed();
+ } else {
+ LOGE("OpenCubeb() failed to init cubeb");
+ CubebUtils::ReportCubebStreamInitFailure(aIsFirst);
+ return NS_ERROR_FAILURE;
+ }
+
+ TimeDuration timeDelta = TimeStamp::Now() - aStartTime;
+ LOG("creation time %sfirst: %u ms", aIsFirst ? "" : "not ",
+ (uint32_t)timeDelta.ToMilliseconds());
+
+ return NS_OK;
+}
+
+void AudioStream::SetVolume(double aVolume) {
+ TRACE();
+ MOZ_ASSERT(aVolume >= 0.0 && aVolume <= 1.0, "Invalid volume");
+
+ {
+ MonitorAutoLock mon(mMonitor);
+ MOZ_ASSERT(mState != SHUTDOWN, "Don't set volume after shutdown.");
+ if (mState == ERRORED) {
+ return;
+ }
+ }
+
+ if (cubeb_stream_set_volume(mCubebStream.get(),
+ aVolume * CubebUtils::GetVolumeScale()) !=
+ CUBEB_OK) {
+ LOGE("Could not change volume on cubeb stream.");
+ }
+}
+
+Result<already_AddRefed<MediaSink::EndedPromise>, nsresult>
+AudioStream::Start() {
+ TRACE();
+ MonitorAutoLock mon(mMonitor);
+ MOZ_ASSERT(mState == INITIALIZED);
+ mState = STARTED;
+
+ // As cubeb might call audio stream's state callback very soon after we start
+ // cubeb, we have to create the promise beforehand in order to handle the
+ // case where we immediately get `drained`.
+ RefPtr<MediaSink::EndedPromise> promise = mEndedPromise.Ensure(__func__);
+ mPlaybackComplete = false;
+
+ if (InvokeCubeb(cubeb_stream_start) != CUBEB_OK) {
+ mState = ERRORED;
+ }
+
+ LOG("started, state %s", mState == STARTED ? "STARTED"
+ : mState == DRAINED ? "DRAINED"
+ : "ERRORED");
+ if (mState == STARTED || mState == DRAINED) {
+ return promise.forget();
+ }
+ return Err(NS_ERROR_FAILURE);
+}
+
+void AudioStream::Pause() {
+ TRACE();
+ MonitorAutoLock mon(mMonitor);
+ MOZ_ASSERT(mState != INITIALIZED, "Must be Start()ed.");
+ MOZ_ASSERT(mState != STOPPED, "Already Pause()ed.");
+ MOZ_ASSERT(mState != SHUTDOWN, "Already Shutdown()ed.");
+
+ // Do nothing if we are already drained or errored.
+ if (mState == DRAINED || mState == ERRORED) {
+ return;
+ }
+
+ if (InvokeCubeb(cubeb_stream_stop) != CUBEB_OK) {
+ mState = ERRORED;
+ } else if (mState != DRAINED && mState != ERRORED) {
+ // Don't transition to other states if we are already
+ // drained or errored.
+ mState = STOPPED;
+ }
+}
+
+void AudioStream::Resume() {
+ TRACE();
+ MonitorAutoLock mon(mMonitor);
+ MOZ_ASSERT(mState != INITIALIZED, "Must be Start()ed.");
+ MOZ_ASSERT(mState != STARTED, "Already Start()ed.");
+ MOZ_ASSERT(mState != SHUTDOWN, "Already Shutdown()ed.");
+
+ // Do nothing if we are already drained or errored.
+ if (mState == DRAINED || mState == ERRORED) {
+ return;
+ }
+
+ if (InvokeCubeb(cubeb_stream_start) != CUBEB_OK) {
+ mState = ERRORED;
+ } else if (mState != DRAINED && mState != ERRORED) {
+ // Don't transition to other states if we are already
+ // drained or errored.
+ mState = STARTED;
+ }
+}
+
+void AudioStream::Shutdown() {
+ TRACE();
+ MonitorAutoLock mon(mMonitor);
+ LOG("Shutdown, state %d", mState);
+
+ if (mCubebStream) {
+ MonitorAutoUnlock mon(mMonitor);
+ // Force stop to put the cubeb stream in a stable state before deletion.
+ cubeb_stream_stop(mCubebStream.get());
+ // Must not try to shut down cubeb from within the lock! wasapi may still
+ // call our callback after Pause()/stop()!?! Bug 996162
+ mCubebStream.reset();
+ }
+
+ mState = SHUTDOWN;
+ mEndedPromise.ResolveIfExists(true, __func__);
+}
+
+#if defined(XP_WIN)
+void AudioStream::ResetDefaultDevice() {
+ TRACE();
+ MonitorAutoLock mon(mMonitor);
+ if (mState != STARTED && mState != STOPPED) {
+ return;
+ }
+
+ MOZ_ASSERT(mCubebStream);
+ auto r = InvokeCubeb(cubeb_stream_reset_default_device);
+ if (!(r == CUBEB_OK || r == CUBEB_ERROR_NOT_SUPPORTED)) {
+ mState = ERRORED;
+ }
+}
+#endif
+
+int64_t AudioStream::GetPosition() {
+ TRACE();
+ MonitorAutoLock mon(mMonitor);
+ int64_t frames = GetPositionInFramesUnlocked();
+ return frames >= 0 ? mAudioClock.GetPosition(frames) : -1;
+}
+
+int64_t AudioStream::GetPositionInFrames() {
+ TRACE();
+ MonitorAutoLock mon(mMonitor);
+ int64_t frames = GetPositionInFramesUnlocked();
+ return frames >= 0 ? mAudioClock.GetPositionInFrames(frames) : -1;
+}
+
+int64_t AudioStream::GetPositionInFramesUnlocked() {
+ TRACE();
+ mMonitor.AssertCurrentThreadOwns();
+
+ if (mState == ERRORED) {
+ return -1;
+ }
+
+ uint64_t position = 0;
+ if (InvokeCubeb(cubeb_stream_get_position, &position) != CUBEB_OK) {
+ return -1;
+ }
+ return std::min<uint64_t>(position, INT64_MAX);
+}
+
+bool AudioStream::IsValidAudioFormat(Chunk* aChunk) {
+ if (aChunk->Rate() != mAudioClock.GetInputRate()) {
+ LOGW("mismatched sample %u, mInRate=%u", aChunk->Rate(),
+ mAudioClock.GetInputRate());
+ return false;
+ }
+
+ if (aChunk->Channels() > 8) {
+ return false;
+ }
+
+ return true;
+}
+
+void AudioStream::GetUnprocessed(AudioBufferWriter& aWriter) {
+ TRACE();
+ mMonitor.AssertCurrentThreadOwns();
+
+ // Flush the timestretcher pipeline, if we were playing using a playback rate
+ // other than 1.0.
+ if (mTimeStretcher && mTimeStretcher->numSamples()) {
+ auto timeStretcher = mTimeStretcher;
+ aWriter.Write(
+ [timeStretcher](AudioDataValue* aPtr, uint32_t aFrames) {
+ return timeStretcher->receiveSamples(aPtr, aFrames);
+ },
+ aWriter.Available());
+
+ // TODO: There might be still unprocessed samples in the stretcher.
+ // We should either remove or flush them so they won't be in the output
+ // next time we switch a playback rate other than 1.0.
+ NS_WARNING_ASSERTION(mTimeStretcher->numUnprocessedSamples() == 0,
+ "no samples");
+ }
+
+ while (aWriter.Available() > 0) {
+ UniquePtr<Chunk> c = mDataSource.PopFrames(aWriter.Available());
+ if (c->Frames() == 0) {
+ break;
+ }
+ MOZ_ASSERT(c->Frames() <= aWriter.Available());
+ if (IsValidAudioFormat(c.get())) {
+ aWriter.Write(c->Data(), c->Frames());
+ } else {
+ // Write silence if invalid format.
+ aWriter.WriteZeros(c->Frames());
+ }
+ }
+}
+
+void AudioStream::GetTimeStretched(AudioBufferWriter& aWriter) {
+ TRACE();
+ mMonitor.AssertCurrentThreadOwns();
+
+ // We need to call the non-locking version, because we already have the lock.
+ if (EnsureTimeStretcherInitializedUnlocked() != NS_OK) {
+ return;
+ }
+
+ uint32_t toPopFrames =
+ ceil(aWriter.Available() * mAudioClock.GetPlaybackRate());
+
+ while (mTimeStretcher->numSamples() < aWriter.Available()) {
+ UniquePtr<Chunk> c = mDataSource.PopFrames(toPopFrames);
+ if (c->Frames() == 0) {
+ break;
+ }
+ MOZ_ASSERT(c->Frames() <= toPopFrames);
+ if (IsValidAudioFormat(c.get())) {
+ mTimeStretcher->putSamples(c->Data(), c->Frames());
+ } else {
+ // Write silence if invalid format.
+ AutoTArray<AudioDataValue, 1000> buf;
+ auto size = CheckedUint32(mOutChannels) * c->Frames();
+ if (!size.isValid()) {
+ // The overflow should not happen in normal case.
+ LOGW("Invalid member data: %d channels, %d frames", mOutChannels,
+ c->Frames());
+ return;
+ }
+ buf.SetLength(size.value());
+ size = size * sizeof(AudioDataValue);
+ if (!size.isValid()) {
+ LOGW("The required memory size is too large.");
+ return;
+ }
+ memset(buf.Elements(), 0, size.value());
+ mTimeStretcher->putSamples(buf.Elements(), c->Frames());
+ }
+ }
+
+ auto timeStretcher = mTimeStretcher;
+ aWriter.Write(
+ [timeStretcher](AudioDataValue* aPtr, uint32_t aFrames) {
+ return timeStretcher->receiveSamples(aPtr, aFrames);
+ },
+ aWriter.Available());
+}
+
+bool AudioStream::CheckThreadIdChanged() {
+#ifdef MOZ_GECKO_PROFILER
+ auto id = profiler_current_thread_id();
+ if (id != mAudioThreadId) {
+ mAudioThreadId = id;
+ return true;
+ }
+#endif
+ return false;
+}
+
+long AudioStream::DataCallback(void* aBuffer, long aFrames) {
+ if (!mSandboxed && CheckThreadIdChanged()) {
+ CubebUtils::GetAudioThreadRegistry()->Register(mAudioThreadId);
+ }
+ WebCore::DenormalDisabler disabler;
+
+ TRACE_AUDIO_CALLBACK_BUDGET(aFrames, mAudioClock.GetInputRate());
+ TRACE();
+ MonitorAutoLock mon(mMonitor);
+ MOZ_ASSERT(mState != SHUTDOWN, "No data callback after shutdown");
+
+ if (SoftRealTimeLimitReached()) {
+ DemoteThreadFromRealTime();
+ }
+
+ auto writer = AudioBufferWriter(
+ Span<AudioDataValue>(reinterpret_cast<AudioDataValue*>(aBuffer),
+ mOutChannels * aFrames),
+ mOutChannels, aFrames);
+
+ if (mPrefillQuirk) {
+ // Don't consume audio data until Start() is called.
+ // Expected only with cubeb winmm backend.
+ if (mState == INITIALIZED) {
+ NS_WARNING("data callback fires before cubeb_stream_start() is called");
+ mAudioClock.UpdateFrameHistory(0, aFrames);
+ return writer.WriteZeros(aFrames);
+ }
+ } else {
+ MOZ_ASSERT(mState != INITIALIZED);
+ }
+
+ // NOTE: wasapi (others?) can call us back *after* stop()/Shutdown() (mState
+ // == SHUTDOWN) Bug 996162
+
+ if (mAudioClock.GetInputRate() == mAudioClock.GetOutputRate()) {
+ GetUnprocessed(writer);
+ } else {
+ GetTimeStretched(writer);
+ }
+
+ // Always send audible frames first, and silent frames later.
+ // Otherwise it will break the assumption of FrameHistory.
+ if (!mDataSource.Ended()) {
+ mAudioClock.UpdateFrameHistory(aFrames - writer.Available(),
+ writer.Available());
+ if (writer.Available() > 0) {
+ LOGW("lost %d frames", writer.Available());
+ writer.WriteZeros(writer.Available());
+ }
+ } else {
+ // No more new data in the data source. Don't send silent frames so the
+ // cubeb stream can start draining.
+ mAudioClock.UpdateFrameHistory(aFrames - writer.Available(), 0);
+ }
+
+ mDumpFile.Write(static_cast<const AudioDataValue*>(aBuffer),
+ aFrames * mOutChannels);
+
+ if (!mSandboxed && writer.Available() != 0) {
+ CubebUtils::GetAudioThreadRegistry()->Unregister(mAudioThreadId);
+ }
+ return aFrames - writer.Available();
+}
+
+void AudioStream::StateCallback(cubeb_state aState) {
+ MonitorAutoLock mon(mMonitor);
+ MOZ_ASSERT(mState != SHUTDOWN, "No state callback after shutdown");
+ LOG("StateCallback, mState=%d cubeb_state=%d", mState, aState);
+ if (aState == CUBEB_STATE_DRAINED) {
+ LOG("Drained");
+ mState = DRAINED;
+ mPlaybackComplete = true;
+ mEndedPromise.ResolveIfExists(true, __func__);
+ } else if (aState == CUBEB_STATE_ERROR) {
+ LOGE("StateCallback() state %d cubeb error", mState);
+ mState = ERRORED;
+ mPlaybackComplete = true;
+ mEndedPromise.RejectIfExists(NS_ERROR_FAILURE, __func__);
+ }
+}
+
+bool AudioStream::IsPlaybackCompleted() const { return mPlaybackComplete; }
+
+AudioClock::AudioClock()
+ : mOutRate(0),
+ mInRate(0),
+ mPreservesPitch(true),
+ mFrameHistory(new FrameHistory()) {}
+
+void AudioClock::Init(uint32_t aRate) {
+ mOutRate = aRate;
+ mInRate = aRate;
+}
+
+void AudioClock::UpdateFrameHistory(uint32_t aServiced, uint32_t aUnderrun) {
+ mFrameHistory->Append(aServiced, aUnderrun, mOutRate);
+}
+
+int64_t AudioClock::GetPositionInFrames(int64_t aFrames) const {
+ CheckedInt64 v = UsecsToFrames(GetPosition(aFrames), mInRate);
+ return v.isValid() ? v.value() : -1;
+}
+
+int64_t AudioClock::GetPosition(int64_t frames) const {
+ return mFrameHistory->GetPosition(frames);
+}
+
+void AudioClock::SetPlaybackRate(double aPlaybackRate) {
+ mOutRate = static_cast<uint32_t>(mInRate / aPlaybackRate);
+}
+
+double AudioClock::GetPlaybackRate() const {
+ return static_cast<double>(mInRate) / mOutRate;
+}
+
+void AudioClock::SetPreservesPitch(bool aPreservesPitch) {
+ mPreservesPitch = aPreservesPitch;
+}
+
+bool AudioClock::GetPreservesPitch() const { return mPreservesPitch; }
+
+} // namespace mozilla